Hi Dennis,

I wrote a reply earlier today with some ideas but it seems I never sent it
:P
Good that it started to work!

If I would guess, I think that jack had somehow ended up in a bad state
causing MusE to hang.

Regards,
Robert


Den sön 12 jan. 2020 kl 15:12 skrev Dennis Schulmeister-Zimolong <
[email protected]>:

> Hi again,
>
> The next day MusE is starting just fine and working just as ever. So
> let's file this as a temporary thing.
>
> Kind regards, Dennis
>
>
> On Sat, 11 Jan 2020 21:27:22 +0100
> Dennis Schulmeister-Zimolong <[email protected]> wrote:
>
> > Hi all,
> >
> > It's been quite a while since I compiled MusE from source, mainly
> > because the old version was running rock solid. But after all those
> > remainders from GitHub about ongoing development I thought, I give it
> > a new spin.
> >
> > There have been some issues with the CMakeFile as in it is not
> > possible to compile without LV2 and RTAudio headers, even if the
> > options are not enabled. Nothing too dramatic, actually. After I
> > installed the headers the build completed without further warnings.
> >
> > However, the new version hangs on start up right after
> > initJackAudio(). Running with -D or -DD gave no further information.
> > Even though it is complaining, that the jack version only contains
> > zeros.
> >
> > Any hint on how I could debug this?
> >
> > Kind regards, Dennis
> >
> >
> > _______________________________________________
> > Lmuse-developer mailing list
> > [email protected]
> > https://lists.sourceforge.net/lists/listinfo/lmuse-developer
>
>
> _______________________________________________
> Lmuse-developer mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/lmuse-developer
>
_______________________________________________
Lmuse-developer mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmuse-developer

Reply via email to