Hi Dennis, I wrote a reply earlier today with some ideas but it seems I never sent it :P Good that it started to work!
If I would guess, I think that jack had somehow ended up in a bad state causing MusE to hang. Regards, Robert Den sön 12 jan. 2020 kl 15:12 skrev Dennis Schulmeister-Zimolong < [email protected]>: > Hi again, > > The next day MusE is starting just fine and working just as ever. So > let's file this as a temporary thing. > > Kind regards, Dennis > > > On Sat, 11 Jan 2020 21:27:22 +0100 > Dennis Schulmeister-Zimolong <[email protected]> wrote: > > > Hi all, > > > > It's been quite a while since I compiled MusE from source, mainly > > because the old version was running rock solid. But after all those > > remainders from GitHub about ongoing development I thought, I give it > > a new spin. > > > > There have been some issues with the CMakeFile as in it is not > > possible to compile without LV2 and RTAudio headers, even if the > > options are not enabled. Nothing too dramatic, actually. After I > > installed the headers the build completed without further warnings. > > > > However, the new version hangs on start up right after > > initJackAudio(). Running with -D or -DD gave no further information. > > Even though it is complaining, that the jack version only contains > > zeros. > > > > Any hint on how I could debug this? > > > > Kind regards, Dennis > > > > > > _______________________________________________ > > Lmuse-developer mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/lmuse-developer > > > _______________________________________________ > Lmuse-developer mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/lmuse-developer >
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