I will look at and fix those compilation errors.
At least the RtAudio one has been observed...
Tim.
On 1/12/20 9:39 AM, Robert Jonsson wrote:
Hi Dennis,
I wrote a reply earlier today with some ideas but it seems I never sent
it :P
Good that it started to work!
If I would guess, I think that jack had somehow ended up in a bad state
causing MusE to hang.
Regards,
Robert
Den sön 12 jan. 2020 kl 15:12 skrev Dennis Schulmeister-Zimolong
<[email protected] <mailto:[email protected]>>:
Hi again,
The next day MusE is starting just fine and working just as ever. So
let's file this as a temporary thing.
Kind regards, Dennis
On Sat, 11 Jan 2020 21:27:22 +0100
Dennis Schulmeister-Zimolong <[email protected]
<mailto:[email protected]>> wrote:
> Hi all,
>
> It's been quite a while since I compiled MusE from source, mainly
> because the old version was running rock solid. But after all those
> remainders from GitHub about ongoing development I thought, I give it
> a new spin.
>
> There have been some issues with the CMakeFile as in it is not
> possible to compile without LV2 and RTAudio headers, even if the
> options are not enabled. Nothing too dramatic, actually. After I
> installed the headers the build completed without further warnings.
>
> However, the new version hangs on start up right after
> initJackAudio(). Running with -D or -DD gave no further information.
> Even though it is complaining, that the jack version only contains
> zeros.
>
> Any hint on how I could debug this?
>
> Kind regards, Dennis
>
>
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