Sorry to spam you all with my game like this, but I made one more change to convert my String array to an Int array storing ASCII codes instead.
What this has accomplished is to prevent the need for the String garbage cleanup during the portion of the program where it checks for nearby mines and then prints to the screen all the cleared cells. I determined that the String garbage collection was causing that part to hang and slow down significantly as well. From: M100 [mailto:[email protected]] On Behalf Of John R. Hogerhuis Sent: Saturday, April 15, 2017 12:10 AM To: Model 100 Discussion <[email protected]> Subject: Re: [M100] Finally won a round of Text Sweeper On Fri, Apr 14, 2017 at 8:56 PM, George Rimakis <[email protected] <mailto:[email protected]> > wrote: Hi John, Thanks for the tips. I was able to replicate the issue myself. I was trying to break and see what line BASIC was on, but as you said, it appears to just be "busy". I'll try to implement the INKEY differently. In other news, I fixed the slowness in the calc'ing the minefield. It needs a few more tweaks, but I'll post the new version tomorrow when it's ready It tried out the INSTR solution. Seems to work. -- John.
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