That's really great! Let me know when you post it somewhere, and thanks for
saving me the trouble of doing the conversion myself. :)

On Tue, Jan 7, 2020 at 5:34 PM Peter Vollan <[email protected]> wrote:

> I have just about got the Dungeon Master's Personnel Service debugged
> and working on Virtual T.
>
> On Tue, 7 Jan 2020 at 14:14, Britt Dodd <[email protected]> wrote:
> >
> > I’ve read the M100 manual and it did have some examples on there, but
> the majority of it was more a glossary of statements.
> >
> > Sent from my iPhone
> >
> > On Jan 7, 2020, at 5:10 PM, Dan Higdon <[email protected]> wrote:
> >
> > 
> > The treasure horde program isn't posted anywhere. It's not long, but I
> don't have a copy on this machine. When I get home, I can send it to the
> list.
> >
> >
> >
> >
> > On Tue, Jan 7, 2020 at 4:00 PM Peter Vollan <[email protected]>
> wrote:
> >>
> >> You may be interested in knowing that I have already cut that text out
> >> of the pdf of Dragon #74 and then pasted it back together in a text
> >> file. Better than typing it all in like the old days, yes? I just ran
> >> it in Virtual T (Model 100) and it barfs at the command "randomize".
> >>
> >> I did the same thing with a program to generated character for TSR's
> >> Top Secret RPG, and then adapted it for the Model 100. It looks at the
> >> tail end of TIME$ to randomise from 1 to 10 and then goes through that
> >> many random numbers. It is on my Club 100 member page, but the member
> >> pages are unfortunately down just now.
> >>
> >> I know that there is a program that does exactly what you describe
> >> called D20.BA. I don't know how it randomises.
> >>
> >> I am interested in that program to generate treasure. BTW it is called
> >> a treasure "hoard".
> >>
> >> On Tue, 7 Jan 2020 at 13:15, Jason Paul <[email protected]> wrote:
> >> >
> >> > In most cases the syntax could change but the command should mostly
> be the same. Depending on what machine you're using that particular book
> was published with versions for specific Basics Commodore Atari Apple
> TRS-80 etc.
> >> >
> >> > Do a Google search for Dragon magazine 74 PDF and there should be a
> program listing that is a dungeon Master's kind of utility program. It's
> not the only one. Don't be confused by the battle computer that is really
> just a slotted wheel for determining combat to hit percentages.
> >> >
> >> > On Tue, Jan 7, 2020, 4:10 PM James Zeun <[email protected]> wrote:
> >> >>
> >> >> It says for the TRS80 Model 3... I'm assuming that would still be
> alright?
> >> >>
> >> >>
> >> >>
> >> >> On Tue, 7 Jan 2020, 8:55 pm Ken Pettit, <[email protected]> wrote:
> >> >>>
> >> >>> Hi James,
> >> >>>
> >> >>> I just remembered the title.  It is "Golden Flutes and Great
> Escapes":
> >> >>>
> >> >>>
> http://www.apple-iigs.info/doc/fichiers/goldenflutesandgreatescapes.pdf
> >> >>>
> >> >>> Ken
> >> >>>
> >> >>> On 1/7/20 12:48 PM, James Zeun wrote:
> >> >>>
> >> >>> Yes please! That would be great!
> >> >>>
> >> >>> On Tue, 7 Jan 2020, 8:36 pm Ken Pettit, <[email protected]> wrote:
> >> >>>>
> >> >>>>
> >> >>>> On 1/7/20 11:12 AM, Jerry Stratton wrote:
> >> >>>> >> I don't know if anyone has any books they'd be willing to part
> with or just recommend one.
> >> >>>> >
> >> >>>> > If your D&Dness includes wanting to write text adventures in
> BASIC, Tim Hartnell’s Creating Adventure Games On Your Computer was very
> nice.
> >> >>>>
> >> >>>> Come to think of it, I still own a book on writing text adventures
> in
> >> >>>> BASIC ... probably sitting on the top shelf of my bookshelf at
> home.  I
> >> >>>> could look up the title later tonight when I get home if it is of
> any
> >> >>>> interest.
> >> >>>>
> >> >>>> Ken
> >> >>>>
> >> >>>
>

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