I'd like some hints about commands On Wed, 24 Apr 2024 at 09:16, David Plass <dpl...@alum.mit.edu> wrote:
> Also line 465 says "IF ... PRINT" but it needs a THEN. > > On Wed, Apr 24, 2024 at 12:02 PM Justin Poirier <gen.ele...@gmail.com> > wrote: > >> I think that some syntax, while not throwing an error, will still need to >> be fixed to work correctly on the Model 100. An example would be in Line 6, >> containing the statement R1=RND(9). In some MS BASIC implementations, like >> the Color Computer, this would return an integer between 1 and 9. But the >> updated statement on the Model 100 would be R1=INT(RND(1)*9)+1 to get the >> same 1-9 integer result. >> >> I was going to load this up and get started, and then I saw that line and >> decided it wasn't going to run right. >> >> --Justin >> >> On Wed, 2024-04-24 at 09:59 -0400, David Plass wrote: >> >> Very cool. Of course I'm stuck at step 1, but that's OK. I'll just read >> the source code to figure it out :P >> >> On Tue, Apr 23, 2024 at 11:31 AM Joshua O'Keefe <maj...@nachomountain.com> >> wrote: >> >> Hi folks, >> >> After stumbling over the game on a TRSDOS disk image, I started doing a >> bit of porting work on the game "CIA Adventure" — I had never finished it >> back in the 1980 — with the original aim to port to the modern qb64 BASIC >> compiler. When that succeeded, I decided to add on a bonus port to the >> M100, since the changes were about the same. >> >> The whole enchilada is at >> <https://github.com/majick/cia-adventure> >> >> But if you just want to get the tokenized BASIC file to try out, or the >> macOS/Windows ports (the Linux build is on the to-do list), they're here: >> <https://github.com/majick/cia-adventure/releases> >> >> >> Enjoy. >> >>