I'd like some hints about commands

On Wed, 24 Apr 2024 at 09:16, David Plass <dpl...@alum.mit.edu> wrote:

> Also line 465 says "IF ... PRINT" but it needs a THEN.
>
> On Wed, Apr 24, 2024 at 12:02 PM Justin Poirier <gen.ele...@gmail.com>
> wrote:
>
>> I think that some syntax, while not throwing an error, will still need to
>> be fixed to work correctly on the Model 100. An example would be in Line 6,
>> containing the statement R1=RND(9). In some MS BASIC implementations, like
>> the Color Computer, this would return an integer between 1 and 9. But the
>> updated statement on the Model 100 would be R1=INT(RND(1)*9)+1 to get the
>> same 1-9 integer result.
>>
>> I was going to load this up and get started, and then I saw that line and
>> decided it wasn't going to run right.
>>
>> --Justin
>>
>> On Wed, 2024-04-24 at 09:59 -0400, David Plass wrote:
>>
>> Very cool. Of course I'm stuck at step 1, but that's OK. I'll just read
>> the source code to figure it out :P
>>
>> On Tue, Apr 23, 2024 at 11:31 AM Joshua O'Keefe <maj...@nachomountain.com>
>> wrote:
>>
>> Hi folks,
>>
>> After stumbling over the game on a TRSDOS disk image, I started doing a
>> bit of porting work on the game "CIA Adventure" — I had never finished it
>> back in the 1980 — with the original aim to port to the modern qb64 BASIC
>> compiler. When that succeeded, I decided to add on a bonus port to the
>> M100, since the changes were about the same.
>>
>> The whole enchilada is at
>> <https://github.com/majick/cia-adventure>
>>
>> But if you just want to get the tokenized BASIC file to try out, or the
>> macOS/Windows ports (the Linux build is on the to-do list), they're here:
>> <https://github.com/majick/cia-adventure/releases>
>>
>>
>> Enjoy.
>>
>>

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