If John is measuring standard hardware, that would make sense. Heck, he could 
read the expansion port directly and save a lot of trouble.

I suspect he's doing it this way since all emulators can at least beep.

--b9 

 

On November 13, 2026 7:03:34 PM PST, "[email protected]" 
<[email protected]> wrote:
>Why not just use the cassette port and the SID/SOD and leave the PIO out of 
>the picture?
>
>On November 13, 2026 10:14:04 PM UTC, "John R. Hogerhuis" <[email protected]> 
>wrote:
>>The idea is a small program that sets up I/O registers and turns off
>>interrupts so CPU clock -> PIO -> beeper. Make a recording and do analysis.
>>With a local AI doing the grunt work so it should be easier than it
>>"sounds."
>>
>>-- John.
>>
>>On Fri, Nov 13, 2026 at 8:04 AM B9 <[email protected]> wrote:
>>
>>> I'd be curious to see how you are estimating the clock speed. Just a
>>> simple machine language loop?
>>>
>>> It would be interesting to see how emulators compare and to test them
>>> against both the M100's internal sense of time and objective "wall time".
>>>
>>> For example, I expect MAME will have the best match to the internal clock
>>> and worst match to actual time.
>>>
>>> Virtual T seems to have a reasonable clock for the M100, but it is
>>> slightly off for the T200. I'm not sure how Virtual T's clock works. It
>>> seems to magically sync with the host computer's time, but does that only
>>> happen at start-up or is it replacing the M100's time-of-day clock
>>> completely?
>>>
>>> --b9
>>>
>>>
>>> On November 12, 2026 12:31:53 PM PST, "John R. Hogerhuis" <
>>> [email protected]> wrote:
>>>
>>>>
>>>>
>>>> On Thu, Nov 12, 2026 at 11:45 AM Daniel L <[email protected]> wrote:
>>>>
>>>>>
>>>>>> How did it turn out?
>>>>>
>>>>> daniel
>>>>> sysop  | air & wave bbs
>>>>> finger  | [email protected]
>>>>>
>>>>
>>>> Thanks for asking Daniel. Still working on it... went on a sidequest of
>>>> fixing several little emulator bugs and creating more software tools. I had
>>>> no idea the "undocumented instructions" were finally completely reverse
>>>> engineered with a microscope (Shirriff)! Simplifications, little details
>>>> with undocumented flag behavior that the giants didn't figure out in 1979,
>>>> and whatnot.
>>>>
>>>> Anyway, almost back to the clock stuff.
>>>>
>>>> -- John.
>>>>
>>>
>
>-- Sent from /e/OS Mail.

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