On Aug 29, 2009, at 2:50 PM, Kim Helliwell wrote:
On Aug 29, 2009, at 1:06 PM, e...@apple.com wrote:
On Aug 28, 2009, at 11:44 PM, Gavin Brock wrote:
On 28 Aug 2009, at 17:45, e...@apple.com wrote:
On Aug 27, 2009, at 11:15 PM, Gavin Brock wrote:
Anyone else seeing issues with Snow Leopard /usr/bin/perl
modules on 64bit hardware?
/usr/bin/perl -MMacPerl -e 1
Can't load '/System/Library/Perl/Extras/5.10.0/darwin-thread-
multi-2level/auto/MacPerl/MacPerl.bundle'
for module MacPerl:
Any insights?
Because a lot of Carbon is not available in 64-bit, and because
MacPerl and other modules are based on Carbon, they can't be
built 64-bit. Since perl 5.10.0 is 64-bit by default, those
modules can't be loaded.
A 32-bit only machine will work fine, just as using the
techniques mentioned in "man perl" for running in 32-bit mode.
However, since the world is moving to 64-bit, and most of
SnowLeopard is already 64-bit, moving off of modules that depend
on non-64-bit software like Carbon is the long term solution.
Ed
Since MacPerl is deprecated in 10.6, does anyone have a suggestion
for an alternative way to call AppleScript from perl? The
MacPerl::DoAppleScript was very convenient.
I believed that Mac::Glue was the popular "perly" way to call
AppleScript, but even that claims to need "the latest Mac::Carbon
distribution". Will that work on 64bit?
Please don't tell me I have to system("osascript", ...) ;-)
Thanks,
Gavin
Mac::Glue and Mac::Carbon are again based on Carbon, and won't work
in 64-bit.
Though I haven't used it myself, "use Foundation;" will load in the
PerlObjCBridge module (which is 64-bit) and then you can use
NSAppleScript class to run an AppleScript script (as I understand
it).
Ed
The conclusion I see from this is: If I have a script that requires
Mac::Glue, I'm pretty much out of luck.
Oh, well, I guess it's way past time to port it over to Applescript
altogether...
Kim
Not really "out of luck". You can choose to use the 32-bit version of
perl 5.10.0, or even the perl 5.8.9 (which is only 32-bit), as per the
man page, for the time being on SnowLeopard. This should hopefully
give everyone enough time before the next major release of Mac OS X to
work on transitioning to 64-bit compatible code.
Ed