At 13:04 +0100 2002.03.12, Bart Lateur wrote: >It depends on what you want to do. AppleScript is extremely slow as a >generic programming language, but OTOH, in order to control external >apps, calling an Applescript embedded in a Perl script takes a very long >time to compile -- which will have to happen every single time. The >alternative is raw AppleEvents, but it's very hard to write stuff in, >compared to plain AppleScript. Check out the modules Mac::AppleEvents, >Mac::AppleEvents::Simple, Mac::Glue. (They appear to come with the new >MacPerl 5.6.)
Yes, they do. >OK, silly question from me... has anybody written a tool, or a part of a >tool to convert Applescript source code into code directly usable by one >of these modules? Something along the lines of the B::Deparse, but for >Applescript... I guess not... No, although, you can take AppleScript and compile it with Mac::OSA::Simple (or Mac::OSA, of course). You can compile it to memory or to disk, and then execute it later. It can be far more efficient than DoAppleScript, obviously. use Mac::OSA::Simple; my $script = load_osa_script($path, 1); # boolean for loading from file $script->execute; One thing that would be nice would be to make execute() accept parameters somehow, so that you may pass in variables to a script. Mac::OSA and ::Simple are not used much, so not much work is done on them, but if someone wants these things, they can help me work on that. -- Chris Nandor [EMAIL PROTECTED] http://pudge.net/ Open Source Development Network [EMAIL PROTECTED] http://osdn.com/