I won't pretend to understand all of this. My degree is computer science, not higher mathematics or engineering. Still, I'm intrigued, and would love to hear a practical example. To keep things on topic, would this library be usable from a Swift or Objective-C app for iOS or OS X? If so, can you give a real-world example of how? I understand representing things as sounds, but how would it handle in a real app? That is, what about loading/managing sound buffers (you can only have 16 at a time in OpenAL), handling stereo sound samples, generating sounds on the fly instead of relying on recorded audio, applying real-time filters or effects, managing occlusions and distance roll-offs, that kind of thing? Is there a mapping engine, where the programmer can lay out the "world" in some kind of XML or JSON format? Have I missed the point entirely? > On Jan 10, 2015, at 10:31 PM, Yuma Antoine Decaux <jamy...@gmail.com> wrote: > > I’ll get into more detail on the 3D sound part. > > It uses a node system, as mentioned earlier, to plug, unplug, blend or ratio > fit one or more nodes t=which can be filters, user set paremeters or daisy > chained hierarchies of sound buffers. So imagine you call a tree instance > from my library. It uses phi and pi to generate the fractal links down to the > leaf node. Each leaf node has physical properties which follow parent nodes > with a coefficient, or a scalar value spread along the entire tree. Each node > is a sound buffer or a set of sound buffers. Collision detection is made via > matrix identification and eigan matrices. Now set a wind particle (full of > bounding boxes) object that traverses the tree. Each collision triggers the > sound of a rustle. in real 3D position relative to the user’s position. > > Now take these tree structures and use a spherical shape (revolving the nGon > I mentioned earlier around its y axis) and pass it through a deformer (which > changes scalar values of the vectors within the sphere). This deformer can > use a set of physics class objects such as inertia, parabolic deviations, > swirls, you name the geometric shape, there’s a math formulae for it. > Consider that each vector or vertex is a bird in a school of birds. Apply an > index to it, and use this other swarm algorithm I studied to create an array > of bees, birds, fish, whatever. each, when colliding with each other will > have a behavior generator using again, scalar values. I can’t stress enough > the utility of matrices and transformations for things that go beyond just > shapes. > > So I’ve gone way past my initial goal, and think this can be very useful. > > I want some help with some of the scripts, to complete them. I’m fine paying > for it, but the person needs to not only like the idea, but actually believe > in it. > > Anyway, here’s my two cents > > > > Yuma Antoine Decaux > "Light has no value without darkness" > Mob: +612102277190 > Skype: Shainobi1 > twitter: http://www.twitter.com/triple7 <http://www.twitter.com/triple7> > > > > >> On 10/01/2015, at 11:18 pm, Alex Hall <mehg...@icloud.com >> <mailto:mehg...@icloud.com>> wrote: >> >> Can you explain a bit more what this library is doing and how it might be >> used? When you said 3d sound, I at first thought you meant something to >> supplement or replace OpenAL, but that's clearly not the case. I'm not clear >> on just what this does. Thanks. >>> On Jan 10, 2015, at 2:34 AM, Yuma Antoine Decaux <jamy...@gmail.com >>> <mailto:jamy...@gmail.com>> wrote: >>> >>> Hi All, >>> >>> I am currently working on a 3D sound engine. I have so far done the >>> following: >>> 1-nodes structure for extracting tag and LUA function calls and creating a >>> hierarchy of each node where parent node is UI. >>> 2-A 3D sound library connecting to the js web sound API, using the node >>> system >>> 3-a parser toolset to create arrays of configurations between scripts and >>> languages >>> 4-A geometric 3D volume matrix with the node hierarchy class used as >>> secondary process >>> 5-using a parallell processing class to send socket information between >>> nodes >>> 6-A socket distribution (select()) daisy chain communication layer >>> 7-A 3D prototype of an SSD based sound processing CPU that stocks all the >>> information in the SSD as static memory. I have been 3D prototyping for >>> about 15 years. I demand elegance and functionality in design, as much as >>> efficient memory management of blocks and sectors. I am a programmer. >>> >>> All the scripts are doing exactly what they are supposed to except for the >>> 3D matrix layer, which I am currently working on. However I have done all >>> primitives, transforms and rotations using matrices. About to get back to >>> completing the nGon class. >>> >>> This project started as a spark when I saw a tweet about a blind player on >>> World of Warcraft. >>> >>> Now it has turned out to be much bigger. >>> >>> Everything is written in standard APIs such as python and JS modules. I am >>> trying to complete this accessible World of Warcraft layer which I will use >>> as a GNU license platform which does not use world of warcraft. I don’t >>> understand why blizzard hasn’t done this. But this has given me the >>> opportunity to see exactly what is happening in the system architecture. >>> And be an architect, though I had lost that capacity once I lost vision. >>> >>> Will anyone be so cool as to send me a reply with “#vipWOW” as subject? >>> >>> I really hope that this ideal I have been carrying on for the past 6 years, >>> dedicated to programming and mathematics where I used not do apply so >>> frequently can be growing to a larger community through the effort I, and >>> hope others, will accept as an independant hire, to help. I cannot afford >>> thousands per month, but I have laid down the architecture, the working sub >>> systems, and working through each all the way to the main class. >>> >>> This effort, I have come to realise, demands way more hands than my blind >>> vision on the computer can handle, though I handle VIM quite well and >>> efficiently. But it also needs to be accessible to the level I want it at >>> some point. >>> >>> If you are ready to experience something seriously cool (network >>> connectivity, private test server, wiki, calendars and contacts, vnc >>> access, ssh, ftp, redundancy is not there yet but we’re working on an arch >>> linux installation), with an extra dimension (tactile), please do contact >>> me. Let’s make an order of classes that will standardise many aspects of >>> our experience on the computer as blind coders, and be the programmers for >>> programmers in facilitating our own experience. >>> >>> Sincerely, >>> >>> Antoine Decaux >>> twitter: triple7 >>> >>> >>> >>> >>> >>> -- >>> You received this message because you are subscribed to the Google Groups >>> "MacVisionaries" group. >>> To unsubscribe from this group and stop receiving emails from it, send an >>> email to macvisionaries+unsubscr...@googlegroups.com >>> <mailto:macvisionaries+unsubscr...@googlegroups.com>. >>> To post to this group, send email to macvisionaries@googlegroups.com >>> <mailto:macvisionaries@googlegroups.com>. >>> Visit this group at http://groups.google.com/group/macvisionaries >>> <http://groups.google.com/group/macvisionaries>. >>> For more options, visit https://groups.google.com/d/optout >>> <https://groups.google.com/d/optout>. >> >> >> -- >> Have a great day, >> Alex Hall >> mehg...@icloud.com <mailto:mehg...@icloud.com> >> >> -- >> You received this message because you are subscribed to the Google Groups >> "MacVisionaries" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to macvisionaries+unsubscr...@googlegroups.com >> <mailto:macvisionaries+unsubscr...@googlegroups.com>. >> To post to this group, send email to macvisionaries@googlegroups.com >> <mailto:macvisionaries@googlegroups.com>. >> Visit this group at http://groups.google.com/group/macvisionaries >> <http://groups.google.com/group/macvisionaries>. >> For more options, visit https://groups.google.com/d/optout >> <https://groups.google.com/d/optout>. > > > -- > You received this message because you are subscribed to the Google Groups > "MacVisionaries" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to macvisionaries+unsubscr...@googlegroups.com > <mailto:macvisionaries+unsubscr...@googlegroups.com>. > To post to this group, send email to macvisionaries@googlegroups.com > <mailto:macvisionaries@googlegroups.com>. > Visit this group at http://groups.google.com/group/macvisionaries > <http://groups.google.com/group/macvisionaries>. > For more options, visit https://groups.google.com/d/optout > <https://groups.google.com/d/optout>.
-- Have a great day, Alex Hall mehg...@icloud.com -- You received this message because you are subscribed to the Google Groups "MacVisionaries" group. To unsubscribe from this group and stop receiving emails from it, send an email to macvisionaries+unsubscr...@googlegroups.com. To post to this group, send email to macvisionaries@googlegroups.com. Visit this group at http://groups.google.com/group/macvisionaries. For more options, visit https://groups.google.com/d/optout.