I just want to point out that there is actually a way to develop IOS apps 
without using a Mac.  It is just not using the swift programming language.  
Check out http://phonegap.com.





> On Apr 14, 2018, at 7:00 PM, Alex Hall <mehg...@icloud.com> wrote:
> 
> Let me try to explain some key concepts.
> 
> * If you make an iOS app, you're automatically making one for iPhone, iPad, 
> and iPod Touch. You'll use screen size to determine your layout, and other 
> methods to figure out if the device your app is on supports things like 
> vibration. Some people use one app for both iPhone and iPad, others make two 
> apps, but the code behind any iOS project will run equally well on either 
> one. Look into size classes for more on the modern way of doing interface 
> tweaks to fid the screen size. This is important nowadays, as landscape 
> iPhone Plus devices can support different interfaces than landscape iPhones 
> that are smaller. The main point is that you make iOS apps, not iPad or iPod 
> apps specifically.
> 
> * Xcode lets you make apps for all Apple products, from iPhone to iPad to 
> Apple Watch to Apple TV to Mac. You can't develop apps on anything other than 
> a Mac, at least not yet. Apple may eventually release Xcode for iPad, but 
> that's just a rumor that has been around for a few years.
> 
> * To test devices, you can run simulators from within Xcode. You can simulate 
> an iPhone SE up through a 12.9-inch iPad Pro. The bad news is that these 
> simulators don't work well with VO on the Mac, and I've not found a way to 
> get a simulated iOS device to run the iOS version of VoiceOver. Best to 
> deploy to a real device if possible. That said, if you have sighted help, it 
> can be good to run on a simulator just to take care of obvious problems 
> before you bother plugging in your iPad.
> 
> * Swift is a programming language, like C++ or Python. It has nothing to do 
> with app development. NVDA (the Windows screen reader) is written in Python, 
> while your favorite audio game on Windows is written in Visual Basic or C++. 
> The language has no bearing on the program that results. It's just that Apple 
> created Swift and it's one of the languages supported by Xcode. Swift as a 
> language has nothing to do with iOS or macOS programming. It's more that 
> Apple uses Swift to let people create apps. This distinction may not make a 
> lot of sense, and you can safely ignore it if that's the case.
> 
> I hope all this makes some sense.
> 
> --
> Alex Hall
> 
> 
> 
> 
>> On Apr 14, 2018, at 04:41, Simon Fogarty <si...@blinky-net.com> wrote:
>> 
>> Hi Tim,
>>  
>> Thanks and yes this is exactly what I’m looking for.
>>  
>> The itunes U wasn’t something I’d have thought of but will check it out.
>>  
>> Developing apps for the iPad
>> Does that need to be done on the iPad or within the IOS platform I guess SDK 
>> or is there a swift development kit for the Mac OS platform also,
>> Or is that an x code SDK with swift coding abilities also?
>>  
>> I was told there was an emulator for the IOS platform on the mac os app 
>> store!
>>  
>> Ch eers for now ans if you have any other suggestions please let me know.
>> From: macvisionaries@googlegroups.com <macvisionaries@googlegroups.com> On 
>> Behalf Of Tim Kilburn
>> Sent: Friday, 13 April 2018 2:39 AM
>> To: macvisionaries@googlegroups.com
>> Subject: Re: Using Swift to Dev Apps
>>  
>> Hi Simon,
>>  
>> I am supposed to promote these titles in iBooks when doing presentations to 
>> teachers and such, so I'll suggest them to you as well.  In the iBooks 
>> Store, type "Swift" into the Search field and check out the results.  My 
>> recommendation is to first download Swift Playgrounds to your iPad and go 
>> through the Learn to Code with Swift Playgrounds 1, 2 and 3.  There is also 
>> an iTunes U course you can take which is found in the iTunes U app on your 
>> iPad.  Open the iTunes U app, double-tap the Featured tab, activate the 
>> search field, then type Playground.  There should be the Learn to Code with 
>> Swift Playground course there and some other titles.  There are App 
>> Development iBooks as well that will show up when you do the previous search 
>> in the iBooks Store.  Hopefully, this is the sort of thing that you're 
>> looking for.
>>  
>> Later...
>>  
>> Tim Kilburn
>> Apple Teacher
>> Fort McMurray, AB Canada
>>  
>> On Apr 12, 2018, at 04:22, Simon Fogarty <si...@blinky-net.com> wrote:
>>  
>> Hi Listers,
>> 
>> I've got a couple of things I'd like to develop in the way of apps for IOS 
>> and wondered if anyone had information on the best way to get into app 
>> development?
>> 
>> I've just purchased myself a new iPad Pro 10.5 inch 256GB device which will 
>> be somewhat easier to carry around and work on.
>> 
>> But need to start looking at swift development 
>> Another question is 
>> Can you develop apps on the iPad or do you have to do it on / via Mac OS and 
>> an SDK 
>> 
>> Cheers.
>> 
>> Simon F
>> 
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