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> -----Original Message-----
> From: Michael Best [mailto:[EMAIL PROTECTED]]
> Sent: Friday, March 10, 2000 12:15 PM
> To: [EMAIL PROTECTED]; Cody Anderson
> Subject: [Masq] Multiple users on Starcraft Battle.net
> 
> 
> /* HINT: Search archives @ http://www.indyramp.com/masq/ 
> before posting! */
> 
> 
> On  9 Mar, Cody Anderson wrote:
>  
> each other's games.  I have read a little on why this is, but 
> I was wondering
> if anybody had figured out a way to
> >  make this work (without causing lag).  I had previously 
> used a program for
> Windows (Ugh) called SyGate (www.sygate.com).  It basically 
> is a program that
> enables Windows to IP Masquerade.  Using SyGate, I was able 
> 
> Please see http://home.indyramp.com/lists/masq/msg06854.html 
> where I posted a
> patch that allows this.  Note that you will have to 
> re-compile your kernel in
> order to use the patch.  Also see
> http://home.indyramp.com/lists/masq/msg06852.html

I can't make this work, here's what I get when trying to patch:

[root@grego1 linux]# patch -p1 < ~gleblanc/starcraft.patch
patching file `net/ipv4/ip_forward.c'
patch unexpectedly ends in middle of line
Hunk #1 FAILED at 192.
1 out of 1 hunk FAILED -- saving rejects to net/ipv4/ip_forward.c.rej
[root@grego1 linux]# 

I've looked at the code, and tried to apply the patch by hand, but I've
failed, somehow.  Hints, clues?  Thanks,
        Greg

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