> > I haven't played Quake through a masquerading box, but there is a module
> > specifically for Quake to allow it to work. Quake II works without any module
> > help at all, and I've played tons of it through my masq box. I've also played
> > it with two computers on my local LAN connecting to a Quake II server on the
> > Internet, and it works fine that way too.
> 
> Actually, Quake works without modules as well, as long as only one internal
> host is playing quake.  If more than one host is playing at the same time,
> the module is required for both Quake and Quake2 (and the module has to be
> to accept quake2 port 27910)

I play quake 1/2 via ipmasqing most days and it works perfectly 1/2
machines connnected with little or no extra lag. I can run a server for
quake 1/2 inside the firewall with ports udp redirected via ipportfw to
the server, seems to work for at least 2 clients maybe more.

      Tim Fletcher                  .~.
                                    /V\       L   I   N   U   X   
   [EMAIL PROTECTED]           // \\  >Don't fear the penguin<
[EMAIL PROTECTED]       /(   )\
                                   ^^-^^
"Courage will take you to the most dangerous places on Earth.
 Overwhelming firepower will see you safely through them."
                                              -Syndicate Wars

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