The current patch looks good to me... it satisfies all the use cases I
had in mind, and I can't think of much else that would be wanted.
Thanks!

I also very much like the idea of the "sizebar," although that's
probably a substantially larger job to implement. I may look into it
though, time permitting...

On Sat, Oct 18, 2008 at 7:04 PM, Jae-Joon Lee <[EMAIL PROTECTED]> wrote:
>> To help clarify the original purpose of  "update_from": I wrote this
>> method when writing the original legend implementation so the legend
>> proxy objects could easily copy their style attributes from the
>> underlying objects they were a proxy for (so not every property is
>> copied, eg the xdata for line objects is not copied).  So the
>> operating question should be: what properties do I need to copy to
>> make the legend representation of the object.   While you are in
>> there, perhaps you could clarify this in the docstrings of the
>> update_from method.
>
> Thanks for clarifying this, John.
>
> Manuel,
> The patch looks good to me. We may submit the patch (I hope Erik is
> okay with the current patch) and it would be great if you handle the
> submission.
>
> -JJ
>
>
>
>
>
> On Fri, Oct 17, 2008 at 9:45 PM, Manuel Metz <[EMAIL PROTECTED]> wrote:
>> Jae-Joon Lee wrote:
>>> Thanks Manuel.
>>>
>>> Yes, we need rotation value and etc, but my point is, do we need to
>>> update it within the update_from() method? Although my preference is
>>> not to do it, it may not matter much as far as we state what this
>>> method does clearly in the doc.
>>
>> Okay, it's probably better to create the object correctly (numsides ...)
>> instead of copying the properties (see also JDHs mail !)
>>
>>> And, in your patch, I don't think updating the numsides value has any
>>> effect as it does not recreate the paths.
>>>
>>> I'm attaching the revised patch. In this patch, update_from() only
>>> update gc-related properties. And numsides, size, and rotations are
>>> given during the object creation time.
>>
>> Yes, this looks better. But creating handle_sizes is a little bit too
>> much effort. This is done internally. It will do passing a sizes list,
>> that may or may not be shorter/longer than numpoints (see revised patch).
>>
>> I also changed the way the yoffsets are updated in _update_positions().
>>
>> One additional thing I have in mind (for a later time) is a "sizesbar"
>> similar to a colorbar where you can read off values corresponding to
>> marker sizes...
>>
>> Cheers,
>>  Manuel
>>
>>> Erik,
>>> I see your points. My main concern is that the yoffsets makes the
>>> results a bit funny when numpoints is 2. The attached patch has a
>>> varying sizes of [0.5*(max+min), max, min]. The yoffsets are only
>>> introduced when numpints > 2 and you can also provide it as an
>>> optional argument.
>>>
>>> Regards,
>>>
>>> -JJ
>>>
>>>
>>> On Thu, Oct 16, 2008 at 8:43 PM, Manuel Metz <[EMAIL PROTECTED]> wrote:
>>>> Manuel Metz wrote:
>>>>> Jae-Joon Lee wrote:
>>>>>> Hi Manuel,
>>>>>>
>>>>>> I think it is a good to introduce the update_from method in Collections.
>>>>>> But, I'm not sure if it is a good idea to also update sizes, paths and
>>>>>> rotation (in RegularPolyCoolection). My impression is that update_from
>>>>>> method is to update gc related attributes. For comparison,
>>>>>> Patch.update_from() does not update the path.
>>>>> That's exactly the point why I wasn't fully happy with the patch. The
>>>>> path is generated by the _path_generator, so instead of copying the path
>>>>>  it seems to be better to create an instance of the corresponding class
>>>>> (e.g. the StarPolygonCollection class, as suggested before).
>>>>>
>>>>>   One should update the rotation attribute (!!); it's only one number. A
>>>>> '+' marker, for example, has rotation = 0, whereas a 'x' marker has
>>>>> rotation=pi/4. That's the only difference between those two !
>>>>>
>>>>>> Also, is it okay to update properties without checking its length?. It
>>>>>> does not seem to cause any problems though.
>>>>>   It's in principal not a problem to copy the sizes attribute without
>>>>> checking the length. If it's shorter the the number of items the sizes
>>>>> are repeated; if it's longer it gets truncated.
>>>>>
>>>>> mm
>>>>>
>>>>>> I guess It would better to use xdata_markers than xdata in the
>>>>>> get_handle() method. The difference is when numpoints==1. Using xdata
>>>>>> gives two marker points.
>>>>>>
>>>>>> I was actually about to to commit my patch. I'll try to account your
>>>>>> changes and post my version of patch later today.
>>>>>>
>>>>>> Regards,
>>>>>>
>>>>>> -JJ
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Wed, Oct 15, 2008 at 4:07 PM, Manuel Metz <[EMAIL PROTECTED]> wrote:
>>>>>>> hmm
>>>>>>>
>>>>>>> -------- Original Message --------
>>>>>>> Jae-Joon Lee wrote:
>>>>>>>>> - the parameter numpoints should be used (it's ignored right now)
>>>>>>>>>
>>>>>>>> Thanks Manuel. I guess we can simply reuse xdata_marker for this 
>>>>>>>> purpose.
>>>>>>>>
>>>>>>>>
>>>>>>>>> - Some private variables are accessed and a new RegularPolycollection 
>>>>>>>>> is
>>>>>>>>> created (does this work eg. with a StarPolygonCollection? I haven't
>>>>>>>>> checked, but I don't think so !). Instead of creating a new
>>>>>>>>> RegularPolyCollection it might be more useful to make a copy of the
>>>>>>>>> existing object... I was thinking about a update_from() method for the
>>>>>>>>> Collection class(es) similar to update_from() for lines.
>>>>>>>>>
>>>>>>>> By changing "RegularPolyCoolection"  to "type(handles)", it works for
>>>>>>>> StarPolygonCollection.
>>>>>>>>
>>>>>>>> In Erik's current implementation, the markers in the legend have
>>>>>>>> varying colors, sizes, and y offsets.
>>>>>>>> The color variation seems fine. But do we need to vary the sizes and
>>>>>>>> y-offsets? My inclination is to use a fixed size (median?) and a fixed
>>>>>>>> y offset. How does Erik and others think?
>>>>>>>>
>>>>>>>> Regards,
>>>>>>>>
>>>>>>>> -JJ
>>>>>>> Attached is my current version of the patch. I've moved all of the
>>>>>>> properties-copying stuff to collections, which makes the changes
>>>>>>> legend.py more clearer (but I'm not fully happy with the patch and
>>>>>>> haven't commit anything yet)
>>>>>>>
>>>>>>> mm
>>>>>>>
>>>> Hi Jae-Joon,
>>>>  so here is my revised version of the patch. What do you think ?
>>>>
>>>> Manuel
>>>>
>>>>
>>
>>
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