Sorry for that, I coded it on linux and just tested on mac.
I fixed the error and upload the new version on the same link. Tell me  
if it's ok.

Nicolas


On 3 Apr, 2009, at 18:55 , Fernando Perez wrote:

> On Fri, Apr 3, 2009 at 4:17 AM, Nicolas Rougier
> <nicolas.roug...@loria.fr> wrote:
>>
>> Hello,
>>
>> While looking at possible solutions for a matplotlib OpenGL backend,
>> I've been experimenting with pyglet (that has no dependencies) and  
>> coded
>> a terminal with embedded 2d arrays display.
>>
>> Sources & screenshots are available at:
>> http://www.loria.fr/~rougier/glnumpy.html
>
> Wow, the screenshots look gorgeous!
>
> Unfortunately I tried to run it after installing it in my path and I
> got this (same for glnumpy):
>
> uqbar[bin]> ./glpython
> Traceback (most recent call last):
>  File "./glpython", line 70, in <module>
>    logo = pyglet.resource.image('logo.png')
>  File "/var/lib/python-support/python2.5/pyglet/resource.py", line
> 481, in image
>    identity = self._cached_images[name] = self._alloc_image(name)
>  File "/var/lib/python-support/python2.5/pyglet/resource.py", line
> 425, in _alloc_image
>    file = self.file(name)
>  File "/var/lib/python-support/python2.5/pyglet/resource.py", line  
> 383, in file
>    raise ResourceNotFoundException(name)
> pyglet.resource.ResourceNotFoundException: Resource "logo.png" was not
> found on the path.  Ensure that the filename has the correct
> captialisation.
>
>
> This is on ubuntu 8.10, 64 bit, installed with --prefix=$HOME/usr/opt.
>
> Cheers,
>
> f


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