At 11:09 PM 4/23/2012, you wrote: >Has there been any bug work on the PortAudio stuff since v12.1pr3? I didn't >see any. That's what I'm using. >Try this: www.chickensys.com/bin/pa_test.zip >When I use PortAudio on Mac, I get like the 2nd second of audio as silence, it >drops out. This happens with all sounds. >Look at the function TestSound() in my test project. You'll have to change the >location of the test.wav I supplied, and the OutputParameters.Device parameter. >test.wav is a good file, no doubt. >It just loads up some seconds of audio (AddAudio()) and then starts the >stream, then loads more seconds of audio, and then sits there so the stream >does go out of scope. >It doesn't matter how much sound data I put in before I start the stream, I >still get this dropout right after the audio starts. >If it's a bug, which I think it is, can you fix it, like, right away? =) (I'm >taking advantage of you, you are very good about this stuff.)
Adding some info: I think when your function has no buffers, it drops not the first but the second. If I fill up a stream while its' going and I get ahead maybe 3-4 seconds, and then stop the stream, destroy it, and create a new stream, fill it once and start it, it doesn't do it - it's like it still has the buffers from last time, or is just "primed". The new streams doesn't play the old buffers though. But if I stop a stream and wait a bit, then start a new stream, it does it again. The above information may not be exact, but since my test project does the same thing, I think it's a bug on your side. I have a feeling it's only cropped up with 12.1pr3. Garth Hjelte Sampler User _______________________________________________ Mbsplugins_monkeybreadsoftware.info mailing list [email protected] https://ml01.ispgateway.de/mailman/listinfo/mbsplugins_monkeybreadsoftware.info
