On Wed, 2010-04-07 at 11:27 +0100, Ross Kendall wrote:
> On 07/04/10 10:56, Ross Burton wrote:
> > On Wed, 2010-04-07 at 10:12 +0100, Ross Kendall wrote:
> >   
> >> Personally, I plan on installing Meego on an old Thinkpad T23 (pentium
> >> 3) for use by my young son. No reason why this couldn't be a good
> >> laptop OS. 
> >>     
> > The Netbook UI depends on a 3D acceleration, so whilst a build targetted
> > at older processors may boot, whether it is usable is an entirely
> > different question.  A quick google says that the T23 has a S3
> > SuperSavage GPU with 16MB of VRAM, which doesn't sound promising.

the SuperSavage is a horrid GPU, with bugs in the hardware and in the GL
implementation. the S3 GPU team was sold to VIA and it went on to the
unmitigated disaster that is the Unichrome series of GPU.

just look at the wikipedia page:

  http://en.wikipedia.org/wiki/S3_Savage

> OK, thanks for the info, I wasn't aware of that. Was that also the case
> for Moblin?

yes.

> Is it just eye-candy that depends on 3D acceleration, or is it
> fundamental to the UI?

if you write a user experience that can toggle its use of hardware
acceleration then it will always be relegated to the eye-candy factor.
if you assume HW acceleration then you can start using it for changing
the way the user interface interacts with the user. which is what
Moblin, Maemo and now Meego are striving for.

> One thought is that this might be an issue for the use of open-source
> graphics drivers (as usually proprietary drivers are needed for 3D)

wrong.

open source GPU drivers for Intel are perfectly capable of running
Meego. this also applies for other open source GPU drivers, like the
AMD/ATi radeon. even the nouveau drivers can (albeit in an unsupported
way for the time being) provide 3D acceleration.

ciao,
 Emmanuele.

-- 
Emmanuele Bassi, Open Source Software Engineer
Intel Open Source Technology Center

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