On 11/13/2010 11:59 AM, dhaval bc wrote:
can it be done at kernel level itself...
i mean to rotate the framebuffer itself and then calibrating the touch accordingly... is there any such option which we can specify in kernel commandline itelf (Intel based architecture)??
I remember one such option on omap boards omapfb.rotate=<angle>

using the kernel frame buffer for graphics is actually a weird special case (yes I know several ARM do it)...
but not the common case.

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