Module: Mesa
Branch: 7.9
Commit: 246716c8f647d53f41cae4422f8c5f115dd18e09
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=246716c8f647d53f41cae4422f8c5f115dd18e09

Author: Ian Romanick <[email protected]>
Date:   Mon Feb 21 13:58:05 2011 -0800

docs: Update 7.9.2 release notes

Add recent cherry picks

---

 docs/relnotes-7.9.2.html |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/docs/relnotes-7.9.2.html b/docs/relnotes-7.9.2.html
index 89b04d3..845d933 100644
--- a/docs/relnotes-7.9.2.html
+++ b/docs/relnotes-7.9.2.html
@@ -50,12 +50,18 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and 
<tt>varying</tt>.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164";>Bug 29164</a> 
- [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
 
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823";>Bug 29823</a> 
- GetUniform[if]v busted</li>
+
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156";>Bug 30156</a> 
- [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923";>Bug 31923</a> 
- [GLSL 1.20] allowing inconsistent centroid declaration between two vertex 
shaders</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925";>Bug 31925</a> 
- [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
 
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214";>Bug 32214</a> 
- [gles2]no link error happens when missing vertex shader or frag shader</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375";>Bug 32375</a> 
- [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
+
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695";>Bug 32695</a> 
- [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831";>Bug 32831</a> 
- [glsl] division by zero crashes GLSL compiler</li>
@@ -70,6 +76,8 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and 
<tt>varying</tt>.</li>
 
 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316";>Bug 33316</a> 
- uniform array will be allocate one line more and initialize it when it was 
freed will abort</li>
 
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114";>Bug 34114</a> 
- Sun Studio build fails due to standard library functions not being in global 
namespace</li>
+
 <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=";>Bug </a> - 
</li> -->
 
 </ul>

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