On 01/03/2011 06:27 PM, Ian Romanick wrote:
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It looks like things are shaping up nicely for the 7.9.1 and 7.10
releases. I've cherry picked a bunch of stuff over to the branches, but
there are a few commits that I'm a bit uncertain about. I'd appreciate
it if the commiters could weigh in. If you are on direct CC, that means
you have a commit on one or both lists.
NOTE: There are a few recent commits that are on both lists.
7.9.1 list:
commit ee1f047c8146c717fff30f1690d4ff9e69bd179f
Author: Brian Paul<bri...@vmware.com>
Date: Tue Nov 2 08:22:40 2010 -0600
mesa: use GLubyte for edge flag arrays
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31310
Not applicable to 7.9.1
commit 11dd228415d9299f3afa81525d0e588135099b4b
Author: Brian Paul<bri...@vmware.com>
Date: Sun Nov 7 18:35:35 2010 -0700
mesa: make fixed-pt and byte-valued arrays a runtime feature
These ES1 features were only tested for in the vertex array code.
Checking the ctx->API field at runtime is cleaner than the #ifdef
stuff and supports choosing the API at runtime.
Not needed.
commit d18df9e336b5d2e68a4a6185f7b9d0d0c095c3c4
Author: Brian Paul<bri...@vmware.com>
Date: Thu Nov 11 16:56:16 2010 -0700
tdfx: s/Format/_BaseFormat/
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31560
Cherry picked.
commit 48af60b46540a30c3754f0e59801a62dfb1a146d
Author: Brian Paul<bri...@vmware.com>
Date: Wed Nov 17 08:10:26 2010 -0700
mesa: upgrade to glext.h version 66
The type of the num/count parameter to glProgramParameters4[df]vNV()
changed so some API dispatch code needed updates too.
Let's skip this one. It touched a whole bunch of files and isn't
critical.
commit 83e93b6008213ad86607027e8434ecaccc8b1a2c
Author: Brian Paul<bri...@vmware.com>
Date: Thu Nov 18 16:15:33 2010 -0700
mesa: pass gl_format to _mesa_init_teximage_fields()
This should prevent the field going unset in the future. See bug
http://bugs.freedesktop.org/show_bug.cgi?id=31544 for background.
Also remove unneeded calls to clear_teximage_fields().
Finally, call _mesa_set_fetch_functions() from the
_mesa_init_teximage_fields() function so callers have one less
thing to worry about.
This was a code clean-up. A previous patch fixed the actual bug.
commit 5e3733fadf08178fca7c9f20a0f4783f940383aa
Author: Brian Paul<bri...@vmware.com>
Date: Sun Nov 21 10:05:47 2010 -0700
mesa: fix get_texture_dimensions() for texture array targets
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31779
Not applicable to 7.9.1
commit a9fa0f3a2f318a7c57163491abe931e86b2cd4c3
Author: José Fonseca<jfons...@vmware.com>
Date: Mon Dec 6 20:01:30 2010 +0000
mesa: Bump the number of bits in the register index.
More than 1023 temporaries were being used for a Cinebench shader before
doing temporary optimization, causing the index value to wrap around to
-1024.
Not needed with old GLSL compiler.
-Brian
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