On 01/04/2011 10:31 AM, Ian Romanick wrote:
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On 01/04/2011 06:59 AM, Brian Paul wrote:
On 01/03/2011 06:27 PM, Ian Romanick wrote:

commit a9fa0f3a2f318a7c57163491abe931e86b2cd4c3
Author: José Fonseca<jfons...@vmware.com>
Date:   Mon Dec 6 20:01:30 2010 +0000

      mesa: Bump the number of bits in the register index.

      More than 1023 temporaries were being used for a Cinebench shader
before
      doing temporary optimization, causing the index value to wrap
around to
      -1024.

Not needed with old GLSL compiler.

"Old GLSL compiler" meaning the compiler stack in 7.8?  Or does it mean
the old 965 back-end in 7.9?  Both 7.9 and 7.10 include the rewritten
compiler.  The primary difference between 7.9 and 7.10 is that 7.10
includes a new back-end for 965 hardware that does not use the old Mesa IR.

Oops, I was thinking 7.9 had the old GLSL compiler. I'll cherry-pick this to 7.9.


Thanks for cherry picking d18df9e3 and for the comments on the other
commits.

-Brian

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