On Thu, 2011-08-25 at 07:28 -0600, Brian Paul wrote: > How would the TXQ instruction be implemented for a hardware driver? > > Is there really a HW GPU instruction that returns the size of a texture?
Yes, that's correct. > Otherwise, this seems like something we could implement in the state > tracker by putting the texture size into a constant buffer slot. Then > we'd have it for all drivers. I think that's a good fallback for hardware that's missing this capability, but DX10+ hardware should be expected to have it. Keith _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
