On Wed, May 25, 2016 at 8:23 AM, Rob Herring <[email protected]> wrote: > On Tue, May 24, 2016 at 6:39 PM, Rob Clark <[email protected]> wrote: >> From: Rob Clark <[email protected]> >> >> Split standalone glsl_compiler into a libstandalone.la and a thin >> main.cpp. This way drivers can re-use the glsl standalone frontend in >> their own standalone compilers. >> >> Signed-off-by: Rob Clark <[email protected]> >> --- >> v2: fix scons build and fix automake hack >> >> src/compiler/Makefile.glsl.am | 16 +- >> src/compiler/Makefile.sources | 3 +- >> src/compiler/SConscript.glsl | 2 + > > Android changes? Looks like this will break things to me.
It didn't look like android builds the standalone glsl_compiler (it isn't something that gets installed, and tbh I'm not entirely sure why scons does bother to build it..) So I think we should be ok for android build. BR, -R > >> src/compiler/glsl/main.cpp | 380 ++-------------------------------- >> src/compiler/glsl/standalone.cpp | 433 >> +++++++++++++++++++++++++++++++++++++++ >> src/compiler/glsl/standalone.h | 51 +++++ >> 6 files changed, 514 insertions(+), 371 deletions(-) >> create mode 100644 src/compiler/glsl/standalone.cpp >> create mode 100644 src/compiler/glsl/standalone.h _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
