On 14/10/16 09:54 AM, Michel Dänzer wrote:
> On 13/10/16 11:16 PM, Mike Lothian wrote:
>> I think there were some issues with some programs / games that had
>> clashing symbols but I'm not sure if that's still an issue
> I'm only aware of such issues with the Steam runtime, which are arguably
> because the current implementation (if not the design) of the Steam
> runtime is broken (in ways affecting libraries other than Mesa as well,
> so it's not like Mesa linking LLVM statically magically solves all Steam
> runtime issues).
> BTW, AFAIK just linking LLVM statically into Mesa isn't enough to avoid
> these issues, one would also need to link libstdc++ statically into LLVM.
I forgot to mention that it's easy to avoid these issues via LD_PRELOAD.
I'm currently using this for Steam:
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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