On 05/17/2017 08:06 PM, Ilia Mirkin wrote:
On Wed, May 17, 2017 at 5:17 AM, Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:
@@ -695,6 +696,7 @@ struct tgsi_instruction_texture
unsigned Texture : 8; /* TGSI_TEXTURE_ */
unsigned NumOffsets : 4;
unsigned Padding : 20;
+ unsigned ReturnType : 3; /* TGSI_RETURN_TYPE_x */
};
/* for texture offsets in GLSL and DirectX.
You really want to add that second word? Instead of, say, reducing the
padding by 3 bits?
Fixed in v2. :)
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