On Thu, May 18, 2017 at 2:43 AM, Iago Toral Quiroga <[email protected]> wrote:
> These were correct since they were used only in conversions to signed
> integers,
> however this makes the implementation a bit more is more consistent and
> reduces
> chances of propagating use of these macros to unsigned cases in the future,
> which
> would not be correct.
> ---
> src/mesa/main/uniform_query.cpp | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
> index 2fdbc83..e6c78bf 100644
> --- a/src/mesa/main/uniform_query.cpp
> +++ b/src/mesa/main/uniform_query.cpp
> @@ -471,7 +471,7 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program,
> GLint location,
> * a floating-point value is rounded to the
> * nearest integer..."
> */
> - dst[didx].i = IROUND(src[sidx].f);
> + dst[didx].i = (int64_t) roundf(src[sidx].f);
llroundf()
> break;
> case GLSL_TYPE_BOOL:
> dst[didx].i = src[sidx].i ? 1 : 0;
> @@ -482,7 +482,7 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program,
> GLint location,
> case GLSL_TYPE_DOUBLE: {
> double tmp;
> memcpy(&tmp, &src[sidx].f, sizeof(tmp));
> - dst[didx].i = IROUNDD(tmp);
> + dst[didx].i = (int64_t) round(tmp);
llround()
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