Hi;

On 08/07/2017 02:15 PM, Yuan, Feng wrote:
Hi,

What’s the status of GLES 3.1 compute shaders support in Linux and Android.

It is supported.

Which branch/version start this support? and which Intel platforms are enabled. Is there any benchmark data in SKL/APL?

GLES 3.1 landed somewhere during Mesa versions 11.x so you very likely have it on your machine. I'm running Fedora Linux on Haswell and it is supported. It is also supported in Android-IA.

I'm not sure about specific benchmark for compute shaders but I do know that starting from version 3.1 GFXBench utilizes compute.


Thanks,

Wind


// Tapani
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