On 7 August 2017 at 12:56, Tapani Pälli <tapani.pa...@intel.com> wrote: > Hi; > > On 08/07/2017 02:15 PM, Yuan, Feng wrote: >> >> Hi, >> >> What’s the status of GLES 3.1 compute shaders support in Linux and >> Android. > > > It is supported. > >> Which branch/version start this support? and which Intel platforms >> are enabled. Is there any benchmark data in SKL/APL? > > > GLES 3.1 landed somewhere during Mesa versions 11.x so you very likely have > it on your machine. I'm running Fedora Linux on Haswell and it is supported. > It is also supported in Android-IA. > > I'm not sure about specific benchmark for compute shaders but I do know that > starting from version 3.1 GFXBench utilizes compute. > Different generations got GLES3.1 support at separate Mesa versions.
For example, in Mesa 12.0 we had - OpenGL ES 3.1 on i965/bdw+ (Broadwell and later) while with Mesa 13.0 - OpenGL ES 3.1 on i965/hsw - OpenGL ES 3.2 on i965/gen9+ (Skylake and later) -Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev