On 28.11.2017 22:17, Marek Olšák wrote:
Hi,
This series enables DCC for MSAA on VI. MSAA array textures don't
enable DCC because the fast clear would be slightly more complicated.
GFX9 doesn't enable DCC for MSAA at all, because the only way to do
fast clear is to use a compute shader and manual DCC addressing.
This reminds me that we should perhaps use compute shaders for some clears.
Anyway, aside from a comment on patch 3, this series is:
Reviewed-by: Nicolai Hähnle <[email protected]>
Please review.
Thanks,
Marek
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