Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> --- src/intel/vulkan/anv_allocator.c | 31 +++---------------------------- 1 file changed, 3 insertions(+), 28 deletions(-)
diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c index 423e863a9e0..eb52812191b 100644 --- a/src/intel/vulkan/anv_allocator.c +++ b/src/intel/vulkan/anv_allocator.c @@ -1098,34 +1098,9 @@ anv_scratch_pool_alloc(struct anv_device *device, struct anv_scratch_pool *pool, const struct gen_device_info *devinfo = &physical_device->info; const unsigned subslices = MAX2(physical_device->subslice_total, 1); - - unsigned scratch_ids_per_subslice; - if (devinfo->is_haswell) { - /* WaCSScratchSize:hsw - * - * Haswell's scratch space address calculation appears to be sparse - * rather than tightly packed. The Thread ID has bits indicating - * which subslice, EU within a subslice, and thread within an EU it - * is. There's a maximum of two slices and two subslices, so these - * can be stored with a single bit. Even though there are only 10 EUs - * per subslice, this is stored in 4 bits, so there's an effective - * maximum value of 16 EUs. Similarly, although there are only 7 - * threads per EU, this is stored in a 3 bit number, giving an - * effective maximum value of 8 threads per EU. - * - * This means that we need to use 16 * 8 instead of 10 * 7 for the - * number of threads per subslice. - */ - scratch_ids_per_subslice = 16 * 8; - } else if (devinfo->is_cherryview) { - /* For Cherryview, it appears that the scratch addresses for the 6 EU - * devices may still generate compute scratch addresses covering the - * same range as 8 EU. - */ - scratch_ids_per_subslice = 8 * 7; - } else { - scratch_ids_per_subslice = devinfo->max_cs_threads; - } + const unsigned scratch_ids_per_subslice = + devinfo->cs_scratch_ids_per_subslice ? + devinfo->cs_scratch_ids_per_subslice : devinfo->max_cs_threads; uint32_t max_threads[] = { [MESA_SHADER_VERTEX] = devinfo->max_vs_threads, -- 2.16.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev