On Wednesday, March 21, 2018 2:06:19 PM PDT Matt Turner wrote: > From: Anuj Phogat <anuj.pho...@gmail.com> > > Disabling fast color clear makes fbo-clearmipmap test render correct > texture in base miplevel. Fast color clear is anyways disabled for > non-base miplevels. > --- > src/mesa/drivers/dri/i965/brw_blorp.c | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c > b/src/mesa/drivers/dri/i965/brw_blorp.c > index 72578b6ea5c..bee8e409897 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp.c > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c > @@ -1228,6 +1228,10 @@ do_single_blorp_clear(struct brw_context *brw, struct > gl_framebuffer *fb, > } > } > > + /* FINISHME: Debug and enable fast clears */ > + if (devinfo->gen >= 11) > + can_fast_clear = false; > + > if (can_fast_clear) { > const enum isl_aux_state aux_state = > intel_miptree_get_aux_state(irb->mt, irb->mt_level, irb->mt_layer); >
Not very enthused about this, it's fine if we need to do this for now, but we should at least make sure we're tracking the task somewhere. --Ken
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