https://bugs.freedesktop.org/show_bug.cgi?id=105670
--- Comment #16 from [email protected] ---
(In reply to Timothy Arceri from comment #15)
> Here is a fix for drivers that use GLSL IR loop unrolling. I'm still looking
> into NIR unrolling it seems there is a different bug in that pass.
>
> https://patchwork.freedesktop.org/patch/212881/
I can confirm that this patch fixes the bug for me.
Thank you for reacting so quickly to it.
Is NIR unrolling bug triggered by the same shader/trace?
If so, I should not close this bug until it is fixed too.
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