With the previous patches, we now update the indirect clear color buffer
every time the clear color changes. Avoid redundant updates.
---
 src/mesa/drivers/dri/i965/brw_blorp.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c 
b/src/mesa/drivers/dri/i965/brw_blorp.c
index 01fb48100cc..ba1a9e8e56e 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -1262,7 +1262,8 @@ do_single_blorp_clear(struct brw_context *brw, struct 
gl_framebuffer *fb,
       brw_emit_end_of_pipe_sync(brw, PIPE_CONTROL_RENDER_TARGET_FLUSH);
 
       struct blorp_batch batch;
-      blorp_batch_init(&brw->blorp, &batch, brw, 0);
+      blorp_batch_init(&brw->blorp, &batch, brw,
+                       BLORP_BATCH_NO_UPDATE_CLEAR_COLOR);
       blorp_fast_clear(&batch, &surf, isl_format,
                        level, irb->mt_layer, num_layers,
                        x0, y0, x1, y1);
@@ -1616,7 +1617,8 @@ intel_hiz_exec(struct brw_context *brw, struct 
intel_mipmap_tree *mt,
                           &level, start_layer, num_layers, isl_tmp);
 
    struct blorp_batch batch;
-   blorp_batch_init(&brw->blorp, &batch, brw, 0);
+   blorp_batch_init(&brw->blorp, &batch, brw,
+                    BLORP_BATCH_NO_UPDATE_CLEAR_COLOR);
    blorp_hiz_op(&batch, &surf, level, start_layer, num_layers, op);
    blorp_batch_finish(&batch);
 
-- 
2.16.2

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