If the aux state is CLEAR and clear color value has changed, only the surface state must be updated. The bit-pattern in the aux buffer is exactly the same. --- src/mesa/drivers/dri/i965/brw_blorp.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c index c805dae42e6..01fb48100cc 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.c +++ b/src/mesa/drivers/dri/i965/brw_blorp.c @@ -1230,13 +1230,12 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb, brw_meta_convert_fast_clear_color(brw, irb->mt, &ctx->Color.ClearColor); - bool same_clear_color = - !intel_miptree_set_clear_color(brw, irb->mt, clear_color); + intel_miptree_set_clear_color(brw, irb->mt, clear_color); - /* If the buffer is already in INTEL_FAST_CLEAR_STATE_CLEAR, the clear + /* If the buffer is already in ISL_AUX_STATE_CLEAR, the clear * is redundant and can be skipped. */ - if (aux_state == ISL_AUX_STATE_CLEAR && same_clear_color) + if (aux_state == ISL_AUX_STATE_CLEAR) return; DBG("%s (fast) to mt %p level %d layers %d+%d\n", __FUNCTION__, -- 2.16.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev