Am 01.08.2018 17:53, schrieb Marek Olšák:
On Wed, Aug 1, 2018 at 2:39 AM, Dieter Nützel <die...@nuetzel-hh.de> wrote:
Am 01.08.2018 05:56, schrieb Timothy Arceri:

On 01/08/18 13:09, Dieter Nützel wrote:

Am 31.07.2018 13:34, schrieb Timothy Arceri:

On 31/07/18 13:50, Dieter Nützel wrote:

Am 30.07.2018 05:24, schrieb Dieter Nützel:

For the series

Tested-by: Dieter Nützel <die...@nuetzel-hh.de>

with glmark2, glxgears, UH, UV, Blender 2.79 and FreeCAD 0.17

on RX 580.

With UH I saw some small light blue triangles spreading around.
Have to bisect which patch set was the culprit. (If I have some time.)
Tried your's above
configure-bump-libdrm-for-AMDGPU-to-2.4.92.mbox (Samuel)
ASTC-texture-compression-for-all-Gallium-drivers.mbox (Marek)

Dieter


It has something to do with tessellation.
If I disable it (F3) all small light blue triangles are _gone_.


Are you able to bisect?


In short, it has _nothing_ to do with _this_ series.
Tested on e6ff5ac446.
So my tb stands.

After some sleep (Nothern Germany is _very_ hot and _dry_ this year) I'll
do my very best... ;-)


hehe. Yes I've experienced a "heat wave" in Northern Europe before,
but some of us have very different definitions of _very_ hot and _dry_
:P


With tonight's shower we had only _4_ (really 3, first day was 10 minutes
with only some drops)
days with rain since last week of April!!!
Our fields and forests need badly water.
We never had such dry spring/early summer/summer for ages.

So back to work.

/opt/mesa> git bisect bad
86b52d42368ac496fe24bc6674e754c323381635 is the first bad commit
commit 86b52d42368ac496fe24bc6674e754c323381635
Author: Marek Olšák <marek.ol...@amd.com>
Date:   Fri Jul 13 00:23:36 2018 -0400

    radeonsi: reduce LDS stalls by 40% for tessellation

    40% is the decrease in the LGKM counter (which includes SMEM too)
    for the GFX9 LSHS stage.

    This will make the LDS size slightly larger, but I wasn't able to
increase
    the patch stride without corruption, so I'm increasing the vertex
stride.

:040000 040000 8d457bbd593fe44ca0c7080820f3428f64d5ba19
56feae85455f50d6e5ab7a0285db7319d0601afe M src

Reverting it (on top of master + _this_ series) makes all smooth and
dandy, again - at least on RX580.

Going to bed.

Can you provide more info? Is it only happening with NIR?

Yes, only if I set R600_DEBUG sisched,nir (I'm running sisched all the time).
Do you need more info?

Greetings,

Dieter
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