On Thu, Sep 6, 2018 at 9:35 AM Jason Ekstrand <ja...@jlekstrand.net> wrote: > > From: Topi Pohjolainen <topi.pohjolai...@gmail.com> > > gen9 hardware has a bug in the sampler cache that can cause GPU hangs > whenever an texture with aux compression enabled is in the sampler cache > together with an ASTC5x5 texture. Because we can't control what the > client binds at any given time, we have two options: resolve the CCS or > decompresss the ASTC. Doing a CCS resolve is far less drastic and will > likely have a smaller performance impact.
Looks like a reasonable workaround for an awful hw bug. Should we clear brw->gen9_astc5x5_wa_tex_mask to 0 on batch flush and non-wa related texture cache flushes? Kristian > Co-authored-by: Jason Ekstrand <ja...@jlekstrand.net> > --- > src/mesa/drivers/dri/i965/brw_blorp.c | 8 ++ > src/mesa/drivers/dri/i965/brw_context.h | 10 +++ > src/mesa/drivers/dri/i965/brw_draw.c | 79 ++++++++++++++++++- > .../drivers/dri/i965/brw_wm_surface_state.c | 6 ++ > src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 8 +- > src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 3 +- > 6 files changed, 108 insertions(+), 6 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c > b/src/mesa/drivers/dri/i965/brw_blorp.c > index 7476cee43a4..0d305dea83b 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp.c > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c > @@ -178,11 +178,19 @@ blorp_surf_for_miptree(struct brw_context *brw, > > surf->aux_addr.buffer = mt->aux_buf->bo; > surf->aux_addr.offset = mt->aux_buf->offset; > + > + if (!is_render_target && brw->screen->devinfo.gen == 9) > + gen9_astc5x5_sampler_wa(brw, GEN9_ASTC5X5_WA_TEX_TYPE_AUX); > } else { > surf->aux_addr = (struct blorp_address) { > .buffer = NULL, > }; > memset(&surf->clear_color, 0, sizeof(surf->clear_color)); > + > + if (!is_render_target && brw->screen->devinfo.gen == 9 && > + (mt->format == MESA_FORMAT_RGBA_ASTC_5x5 || > + mt->format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5)) > + gen9_astc5x5_sampler_wa(brw, GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5); > } > assert((surf->aux_usage == ISL_AUX_USAGE_NONE) == > (surf->aux_addr.buffer == NULL)); > diff --git a/src/mesa/drivers/dri/i965/brw_context.h > b/src/mesa/drivers/dri/i965/brw_context.h > index d3b96953467..a7bc3612d75 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.h > +++ b/src/mesa/drivers/dri/i965/brw_context.h > @@ -168,6 +168,11 @@ enum brw_cache_id { > BRW_MAX_CACHE > }; > > +enum gen9_astc5x5_wa_tex_type { > + GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5 = 1 << 0, > + GEN9_ASTC5X5_WA_TEX_TYPE_AUX = 1 << 1, > +}; > + > enum brw_state_id { > /* brw_cache_ids must come first - see brw_program_cache.c */ > BRW_STATE_URB_FENCE = BRW_MAX_CACHE, > @@ -1326,6 +1331,8 @@ struct brw_context > */ > enum isl_aux_usage draw_aux_usage[MAX_DRAW_BUFFERS]; > > + enum gen9_astc5x5_wa_tex_type gen9_astc5x5_wa_tex_mask; > + > __DRIcontext *driContext; > struct intel_screen *screen; > }; > @@ -1350,6 +1357,9 @@ void intel_update_renderbuffers(__DRIcontext *context, > __DRIdrawable *drawable); > void intel_prepare_render(struct brw_context *brw); > > +void gen9_astc5x5_sampler_wa(struct brw_context *brw, > + enum gen9_astc5x5_wa_tex_type curr_mask); > + > void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering, > bool *draw_aux_buffer_disabled); > > diff --git a/src/mesa/drivers/dri/i965/brw_draw.c > b/src/mesa/drivers/dri/i965/brw_draw.c > index 71461d7b0a7..d261db81907 100644 > --- a/src/mesa/drivers/dri/i965/brw_draw.c > +++ b/src/mesa/drivers/dri/i965/brw_draw.c > @@ -378,6 +378,39 @@ intel_disable_rb_aux_buffer(struct brw_context *brw, > return found; > } > > +/** Implement the ASTC 5x5 sampler workaround > + * > + * Gen9 sampling hardware has a bug where an ASTC 5x5 compressed surface > + * cannot live in the sampler cache at the same time as an aux compressed > + * surface. In order to work around the bug we have to stall rendering with > a > + * CS and pixel scoreboard stall (implicit in the CS stall) and invalidate > the > + * texture cache whenever one of ASTC 5x5 or aux compressed may be in the > + * sampler cache and we're about to render with something which samples from > + * the other. > + * > + * In the case of a single shader which textures from both ASTC 5x5 and > + * a texture which is CCS or HiZ compressed, we have to resolve the aux > + * compressed texture prior to rendering. This second part is handled in > + * brw_predraw_resolve_inputs() below. > + */ > +void > +gen9_astc5x5_sampler_wa(struct brw_context *brw, > + enum gen9_astc5x5_wa_tex_type curr_mask) > +{ > + if (brw->screen->devinfo.gen != 9) > + return; > + > + if (((brw->gen9_astc5x5_wa_tex_mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5) && > + (curr_mask & GEN9_ASTC5X5_WA_TEX_TYPE_AUX)) || > + ((brw->gen9_astc5x5_wa_tex_mask & GEN9_ASTC5X5_WA_TEX_TYPE_AUX) && > + (curr_mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5))) { > + brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL); > + brw_emit_pipe_control_flush(brw, > PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE); > + } > + > + brw->gen9_astc5x5_wa_tex_mask = curr_mask; > +} > + > static void > mark_textures_used_for_txf(BITSET_WORD *used_for_txf, > const struct gl_program *prog) > @@ -417,8 +450,37 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool > rendering, > mark_textures_used_for_txf(used_for_txf, ctx->ComputeProgram._Current); > } > > - /* Resolve depth buffer and render cache of each enabled texture. */ > int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit; > + > + bool astc5x5_wa_disable_aux = false; > + if (brw->screen->devinfo.gen == 9) { > + /* In order to properly implement the ASTC 5x5 workaround for an > + * arbitrary draw or dispatch call, we have to walk the entire list of > + * textures looking for ASTC 5x5. If there is any ASTC 5x5 in this > draw > + * call, all aux compressed textures must be resolved and have aux > + * compression disabled while sampling. > + */ > + enum gen9_astc5x5_wa_tex_type mask = 0; > + for (int i = 0; i <= maxEnabledUnit; i++) { > + if (!ctx->Texture.Unit[i]._Current) > + continue; > + tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); > + if (!tex_obj || !tex_obj->mt) > + continue; > + > + if (tex_obj->mt->aux_usage != ISL_AUX_USAGE_NONE) > + mask |= GEN9_ASTC5X5_WA_TEX_TYPE_AUX; > + > + if (tex_obj->_Format == MESA_FORMAT_RGBA_ASTC_5x5 || > + tex_obj->_Format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5) > + mask |= GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5; > + } > + gen9_astc5x5_sampler_wa(brw, mask); > + > + astc5x5_wa_disable_aux = (mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5); > + } > + > + /* Resolve depth buffer and render cache of each enabled texture. */ > for (int i = 0; i <= maxEnabledUnit; i++) { > if (!ctx->Texture.Unit[i]._Current) > continue; > @@ -452,7 +514,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool > rendering, > > intel_miptree_prepare_texture(brw, tex_obj->mt, view_format, > min_level, num_levels, > - min_layer, num_layers); > + min_layer, num_layers, > + astc5x5_wa_disable_aux); > > /* If any programs are using it with texelFetch, we may need to also do > * a prepare with an sRGB format to ensure texelFetch works "properly". > @@ -463,7 +526,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool > rendering, > if (txf_format != view_format) { > intel_miptree_prepare_texture(brw, tex_obj->mt, txf_format, > min_level, num_levels, > - min_layer, num_layers); > + min_layer, num_layers, > + astc5x5_wa_disable_aux); > } > } > > @@ -528,6 +592,12 @@ brw_predraw_resolve_framebuffer(struct brw_context *brw, > */ > assert(brw->screen->devinfo.gen < 9); > > + /* The ASTC5x5 workaround only applies to gen9 platforms which, as per > + * the above assert, use a different path. > + */ > + const bool astc5x5_wa_disable_aux = > + (brw->gen9_astc5x5_wa_tex_mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5); > + > for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { > const struct intel_renderbuffer *irb = > intel_renderbuffer(fb->_ColorDrawBuffers[i]); > @@ -535,7 +605,8 @@ brw_predraw_resolve_framebuffer(struct brw_context *brw, > if (irb) { > intel_miptree_prepare_texture(brw, irb->mt, irb->mt->surf.format, > irb->mt_level, 1, > - irb->mt_layer, irb->layer_count); > + irb->mt_layer, irb->layer_count, > + astc5x5_wa_disable_aux); > } > } > } > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > index 42af41aca32..34ce7125ae3 100644 > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > @@ -605,6 +605,9 @@ static void brw_update_texture_surface(struct gl_context > *ctx, > enum isl_aux_usage aux_usage = > intel_miptree_texture_aux_usage(brw, mt, format); > > + if (brw->gen9_astc5x5_wa_tex_mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5) > + aux_usage = ISL_AUX_USAGE_NONE; > + > brw_emit_surface_state(brw, mt, mt->target, view, aux_usage, > surf_offset, surf_index, > 0); > @@ -1111,6 +1114,9 @@ update_renderbuffer_read_surfaces(struct brw_context > *brw) > if (brw->draw_aux_usage[i] == ISL_AUX_USAGE_NONE) > aux_usage = ISL_AUX_USAGE_NONE; > > + if (brw->gen9_astc5x5_wa_tex_mask & > GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5) > + aux_usage = ISL_AUX_USAGE_NONE; > + > brw_emit_surface_state(brw, irb->mt, target, view, aux_usage, > surf_offset, surf_index, > 0); > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > index 983f145afc9..5c53cbd331b 100644 > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c > @@ -2601,10 +2601,16 @@ intel_miptree_prepare_texture(struct brw_context *brw, > struct intel_mipmap_tree *mt, > enum isl_format view_format, > uint32_t start_level, uint32_t num_levels, > - uint32_t start_layer, uint32_t num_layers) > + uint32_t start_layer, uint32_t num_layers, > + bool force_disable_aux) > { > enum isl_aux_usage aux_usage = > intel_miptree_texture_aux_usage(brw, mt, view_format); > + > + /* This is needed for the ASTC5x5 workaround */ > + if (force_disable_aux) > + aux_usage = ISL_AUX_USAGE_NONE; > + > bool clear_supported = aux_usage != ISL_AUX_USAGE_NONE; > > /* Clear color is specified as ints or floats and the conversion is done > by > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > index bb7df7ad235..1484d154d38 100644 > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h > @@ -627,7 +627,8 @@ intel_miptree_prepare_texture(struct brw_context *brw, > struct intel_mipmap_tree *mt, > enum isl_format view_format, > uint32_t start_level, uint32_t num_levels, > - uint32_t start_layer, uint32_t num_layers); > + uint32_t start_layer, uint32_t num_layers, > + bool force_disable_aux); > void > intel_miptree_prepare_image(struct brw_context *brw, > struct intel_mipmap_tree *mt); > -- > 2.17.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev