On Thu, Sep 6, 2018 at 11:40 AM Jason Ekstrand <[email protected]> wrote:
>
> On Thu, Sep 6, 2018 at 1:36 PM Kristian Høgsberg <[email protected]> wrote:
>>
>> On Thu, Sep 6, 2018 at 9:35 AM Jason Ekstrand <[email protected]> wrote:
>> >
>> > From: Topi Pohjolainen <[email protected]>
>> >
>> > gen9 hardware has a bug in the sampler cache that can cause GPU hangs
>> > whenever an texture with aux compression enabled is in the sampler cache
>> > together with an ASTC5x5 texture.  Because we can't control what the
>> > client binds at any given time, we have two options: resolve the CCS or
>> > decompresss the ASTC.  Doing a CCS resolve is far less drastic and will
>> > likely have a smaller performance impact.
>>
>> Looks like a reasonable workaround for an awful hw bug. Should we
>> clear brw->gen9_astc5x5_wa_tex_mask to 0 on batch flush and non-wa
>> related texture cache flushes?
>
>
> That's an interesting question.  My fear if we do that is that someone will 
> come along and flush in a really awkward place between 
> brw_predraw_resolve_inputs and brw_update_texture_surface.  If that happened, 
> we would think it was zero while setting up surface state later on while 
> walking the atoms list.  In particular, I think the very blorp resolves 
> triggered by this code might do that.  I'd rather not risk it.

Yup, it's not exactly trivial to argue that that will never happen, so
better play it safe.

Reviewed-by: Kristian H. Kristensen <[email protected]>

> --Jason
>
>>
>> Kristian
>>
>> > Co-authored-by: Jason Ekstrand <[email protected]>
>> > ---
>> >  src/mesa/drivers/dri/i965/brw_blorp.c         |  8 ++
>> >  src/mesa/drivers/dri/i965/brw_context.h       | 10 +++
>> >  src/mesa/drivers/dri/i965/brw_draw.c          | 79 ++++++++++++++++++-
>> >  .../drivers/dri/i965/brw_wm_surface_state.c   |  6 ++
>> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.c |  8 +-
>> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.h |  3 +-
>> >  6 files changed, 108 insertions(+), 6 deletions(-)
>> >
>> > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c 
>> > b/src/mesa/drivers/dri/i965/brw_blorp.c
>> > index 7476cee43a4..0d305dea83b 100644
>> > --- a/src/mesa/drivers/dri/i965/brw_blorp.c
>> > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
>> > @@ -178,11 +178,19 @@ blorp_surf_for_miptree(struct brw_context *brw,
>> >
>> >        surf->aux_addr.buffer = mt->aux_buf->bo;
>> >        surf->aux_addr.offset = mt->aux_buf->offset;
>> > +
>> > +      if (!is_render_target && brw->screen->devinfo.gen == 9)
>> > +         gen9_astc5x5_sampler_wa(brw, GEN9_ASTC5X5_WA_TEX_TYPE_AUX);
>> >     } else {
>> >        surf->aux_addr = (struct blorp_address) {
>> >           .buffer = NULL,
>> >        };
>> >        memset(&surf->clear_color, 0, sizeof(surf->clear_color));
>> > +
>> > +      if (!is_render_target && brw->screen->devinfo.gen == 9 &&
>> > +          (mt->format == MESA_FORMAT_RGBA_ASTC_5x5 ||
>> > +           mt->format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5))
>> > +         gen9_astc5x5_sampler_wa(brw, GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5);
>> >     }
>> >     assert((surf->aux_usage == ISL_AUX_USAGE_NONE) ==
>> >            (surf->aux_addr.buffer == NULL));
>> > diff --git a/src/mesa/drivers/dri/i965/brw_context.h 
>> > b/src/mesa/drivers/dri/i965/brw_context.h
>> > index d3b96953467..a7bc3612d75 100644
>> > --- a/src/mesa/drivers/dri/i965/brw_context.h
>> > +++ b/src/mesa/drivers/dri/i965/brw_context.h
>> > @@ -168,6 +168,11 @@ enum brw_cache_id {
>> >     BRW_MAX_CACHE
>> >  };
>> >
>> > +enum gen9_astc5x5_wa_tex_type {
>> > +   GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5 = 1 << 0,
>> > +   GEN9_ASTC5X5_WA_TEX_TYPE_AUX     = 1 << 1,
>> > +};
>> > +
>> >  enum brw_state_id {
>> >     /* brw_cache_ids must come first - see brw_program_cache.c */
>> >     BRW_STATE_URB_FENCE = BRW_MAX_CACHE,
>> > @@ -1326,6 +1331,8 @@ struct brw_context
>> >      */
>> >     enum isl_aux_usage draw_aux_usage[MAX_DRAW_BUFFERS];
>> >
>> > +   enum gen9_astc5x5_wa_tex_type gen9_astc5x5_wa_tex_mask;
>> > +
>> >     __DRIcontext *driContext;
>> >     struct intel_screen *screen;
>> >  };
>> > @@ -1350,6 +1357,9 @@ void intel_update_renderbuffers(__DRIcontext 
>> > *context,
>> >                                  __DRIdrawable *drawable);
>> >  void intel_prepare_render(struct brw_context *brw);
>> >
>> > +void gen9_astc5x5_sampler_wa(struct brw_context *brw,
>> > +                             enum gen9_astc5x5_wa_tex_type curr_mask);
>> > +
>> >  void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
>> >                                  bool *draw_aux_buffer_disabled);
>> >
>> > diff --git a/src/mesa/drivers/dri/i965/brw_draw.c 
>> > b/src/mesa/drivers/dri/i965/brw_draw.c
>> > index 71461d7b0a7..d261db81907 100644
>> > --- a/src/mesa/drivers/dri/i965/brw_draw.c
>> > +++ b/src/mesa/drivers/dri/i965/brw_draw.c
>> > @@ -378,6 +378,39 @@ intel_disable_rb_aux_buffer(struct brw_context *brw,
>> >     return found;
>> >  }
>> >
>> > +/** Implement the ASTC 5x5 sampler workaround
>> > + *
>> > + * Gen9 sampling hardware has a bug where an ASTC 5x5 compressed surface
>> > + * cannot live in the sampler cache at the same time as an aux compressed
>> > + * surface.  In order to work around the bug we have to stall rendering 
>> > with a
>> > + * CS and pixel scoreboard stall (implicit in the CS stall) and 
>> > invalidate the
>> > + * texture cache whenever one of ASTC 5x5 or aux compressed may be in the
>> > + * sampler cache and we're about to render with something which samples 
>> > from
>> > + * the other.
>> > + *
>> > + * In the case of a single shader which textures from both ASTC 5x5 and
>> > + * a texture which is CCS or HiZ compressed, we have to resolve the aux
>> > + * compressed texture prior to rendering.  This second part is handled in
>> > + * brw_predraw_resolve_inputs() below.
>> > + */
>> > +void
>> > +gen9_astc5x5_sampler_wa(struct brw_context *brw,
>> > +                        enum gen9_astc5x5_wa_tex_type curr_mask)
>> > +{
>> > +   if (brw->screen->devinfo.gen != 9)
>> > +      return;
>> > +
>> > +   if (((brw->gen9_astc5x5_wa_tex_mask & 
>> > GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5) &&
>> > +        (curr_mask & GEN9_ASTC5X5_WA_TEX_TYPE_AUX)) ||
>> > +       ((brw->gen9_astc5x5_wa_tex_mask & GEN9_ASTC5X5_WA_TEX_TYPE_AUX) &&
>> > +        (curr_mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5))) {
>> > +      brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL);
>> > +      brw_emit_pipe_control_flush(brw, 
>> > PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
>> > +   }
>> > +
>> > +   brw->gen9_astc5x5_wa_tex_mask = curr_mask;
>> > +}
>> > +
>> >  static void
>> >  mark_textures_used_for_txf(BITSET_WORD *used_for_txf,
>> >                             const struct gl_program *prog)
>> > @@ -417,8 +450,37 @@ brw_predraw_resolve_inputs(struct brw_context *brw, 
>> > bool rendering,
>> >        mark_textures_used_for_txf(used_for_txf, 
>> > ctx->ComputeProgram._Current);
>> >     }
>> >
>> > -   /* Resolve depth buffer and render cache of each enabled texture. */
>> >     int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit;
>> > +
>> > +   bool astc5x5_wa_disable_aux = false;
>> > +   if (brw->screen->devinfo.gen == 9) {
>> > +      /* In order to properly implement the ASTC 5x5 workaround for an
>> > +       * arbitrary draw or dispatch call, we have to walk the entire list 
>> > of
>> > +       * textures looking for ASTC 5x5.  If there is any ASTC 5x5 in this 
>> > draw
>> > +       * call, all aux compressed textures must be resolved and have aux
>> > +       * compression disabled while sampling.
>> > +       */
>> > +      enum gen9_astc5x5_wa_tex_type mask = 0;
>> > +      for (int i = 0; i <= maxEnabledUnit; i++) {
>> > +         if (!ctx->Texture.Unit[i]._Current)
>> > +            continue;
>> > +         tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
>> > +         if (!tex_obj || !tex_obj->mt)
>> > +            continue;
>> > +
>> > +         if (tex_obj->mt->aux_usage != ISL_AUX_USAGE_NONE)
>> > +            mask |= GEN9_ASTC5X5_WA_TEX_TYPE_AUX;
>> > +
>> > +         if (tex_obj->_Format == MESA_FORMAT_RGBA_ASTC_5x5 ||
>> > +             tex_obj->_Format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5)
>> > +            mask |= GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5;
>> > +      }
>> > +      gen9_astc5x5_sampler_wa(brw, mask);
>> > +
>> > +      astc5x5_wa_disable_aux = (mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5);
>> > +   }
>> > +
>> > +   /* Resolve depth buffer and render cache of each enabled texture. */
>> >     for (int i = 0; i <= maxEnabledUnit; i++) {
>> >        if (!ctx->Texture.Unit[i]._Current)
>> >          continue;
>> > @@ -452,7 +514,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, 
>> > bool rendering,
>> >
>> >        intel_miptree_prepare_texture(brw, tex_obj->mt, view_format,
>> >                                      min_level, num_levels,
>> > -                                    min_layer, num_layers);
>> > +                                    min_layer, num_layers,
>> > +                                    astc5x5_wa_disable_aux);
>> >
>> >        /* If any programs are using it with texelFetch, we may need to 
>> > also do
>> >         * a prepare with an sRGB format to ensure texelFetch works 
>> > "properly".
>> > @@ -463,7 +526,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, 
>> > bool rendering,
>> >           if (txf_format != view_format) {
>> >              intel_miptree_prepare_texture(brw, tex_obj->mt, txf_format,
>> >                                            min_level, num_levels,
>> > -                                          min_layer, num_layers);
>> > +                                          min_layer, num_layers,
>> > +                                          astc5x5_wa_disable_aux);
>> >           }
>> >        }
>> >
>> > @@ -528,6 +592,12 @@ brw_predraw_resolve_framebuffer(struct brw_context 
>> > *brw,
>> >         */
>> >        assert(brw->screen->devinfo.gen < 9);
>> >
>> > +      /* The ASTC5x5 workaround only applies to gen9 platforms which, as 
>> > per
>> > +       * the above assert, use a different path.
>> > +       */
>> > +      const bool astc5x5_wa_disable_aux =
>> > +         (brw->gen9_astc5x5_wa_tex_mask & 
>> > GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5);
>> > +
>> >        for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
>> >           const struct intel_renderbuffer *irb =
>> >              intel_renderbuffer(fb->_ColorDrawBuffers[i]);
>> > @@ -535,7 +605,8 @@ brw_predraw_resolve_framebuffer(struct brw_context 
>> > *brw,
>> >           if (irb) {
>> >              intel_miptree_prepare_texture(brw, irb->mt, 
>> > irb->mt->surf.format,
>> >                                            irb->mt_level, 1,
>> > -                                          irb->mt_layer, 
>> > irb->layer_count);
>> > +                                          irb->mt_layer, irb->layer_count,
>> > +                                          astc5x5_wa_disable_aux);
>> >           }
>> >        }
>> >     }
>> > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c 
>> > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
>> > index 42af41aca32..34ce7125ae3 100644
>> > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
>> > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
>> > @@ -605,6 +605,9 @@ static void brw_update_texture_surface(struct 
>> > gl_context *ctx,
>> >        enum isl_aux_usage aux_usage =
>> >           intel_miptree_texture_aux_usage(brw, mt, format);
>> >
>> > +      if (brw->gen9_astc5x5_wa_tex_mask & 
>> > GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5)
>> > +         aux_usage = ISL_AUX_USAGE_NONE;
>> > +
>> >        brw_emit_surface_state(brw, mt, mt->target, view, aux_usage,
>> >                               surf_offset, surf_index,
>> >                               0);
>> > @@ -1111,6 +1114,9 @@ update_renderbuffer_read_surfaces(struct brw_context 
>> > *brw)
>> >              if (brw->draw_aux_usage[i] == ISL_AUX_USAGE_NONE)
>> >                 aux_usage = ISL_AUX_USAGE_NONE;
>> >
>> > +            if (brw->gen9_astc5x5_wa_tex_mask & 
>> > GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5)
>> > +               aux_usage = ISL_AUX_USAGE_NONE;
>> > +
>> >              brw_emit_surface_state(brw, irb->mt, target, view, aux_usage,
>> >                                     surf_offset, surf_index,
>> >                                     0);
>> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c 
>> > b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> > index 983f145afc9..5c53cbd331b 100644
>> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
>> > @@ -2601,10 +2601,16 @@ intel_miptree_prepare_texture(struct brw_context 
>> > *brw,
>> >                                struct intel_mipmap_tree *mt,
>> >                                enum isl_format view_format,
>> >                                uint32_t start_level, uint32_t num_levels,
>> > -                              uint32_t start_layer, uint32_t num_layers)
>> > +                              uint32_t start_layer, uint32_t num_layers,
>> > +                              bool force_disable_aux)
>> >  {
>> >     enum isl_aux_usage aux_usage =
>> >        intel_miptree_texture_aux_usage(brw, mt, view_format);
>> > +
>> > +   /* This is needed for the ASTC5x5 workaround */
>> > +   if (force_disable_aux)
>> > +      aux_usage = ISL_AUX_USAGE_NONE;
>> > +
>> >     bool clear_supported = aux_usage != ISL_AUX_USAGE_NONE;
>> >
>> >     /* Clear color is specified as ints or floats and the conversion is 
>> > done by
>> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h 
>> > b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
>> > index bb7df7ad235..1484d154d38 100644
>> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
>> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
>> > @@ -627,7 +627,8 @@ intel_miptree_prepare_texture(struct brw_context *brw,
>> >                                struct intel_mipmap_tree *mt,
>> >                                enum isl_format view_format,
>> >                                uint32_t start_level, uint32_t num_levels,
>> > -                              uint32_t start_layer, uint32_t num_layers);
>> > +                              uint32_t start_layer, uint32_t num_layers,
>> > +                              bool force_disable_aux);
>> >  void
>> >  intel_miptree_prepare_image(struct brw_context *brw,
>> >                              struct intel_mipmap_tree *mt);
>> > --
>> > 2.17.1
>> >
>> > _______________________________________________
>> > mesa-dev mailing list
>> > [email protected]
>> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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