On Thu, Sep 6, 2018 at 1:36 PM Kristian Høgsberg <[email protected]>
wrote:

> On Thu, Sep 6, 2018 at 9:35 AM Jason Ekstrand <[email protected]>
> wrote:
> >
> > From: Topi Pohjolainen <[email protected]>
> >
> > gen9 hardware has a bug in the sampler cache that can cause GPU hangs
> > whenever an texture with aux compression enabled is in the sampler cache
> > together with an ASTC5x5 texture.  Because we can't control what the
> > client binds at any given time, we have two options: resolve the CCS or
> > decompresss the ASTC.  Doing a CCS resolve is far less drastic and will
> > likely have a smaller performance impact.
>
> Looks like a reasonable workaround for an awful hw bug. Should we
> clear brw->gen9_astc5x5_wa_tex_mask to 0 on batch flush and non-wa
> related texture cache flushes?
>

That's an interesting question.  My fear if we do that is that someone will
come along and flush in a really awkward place between
brw_predraw_resolve_inputs and brw_update_texture_surface.  If that
happened, we would think it was zero while setting up surface state later
on while walking the atoms list.  In particular, I think the very blorp
resolves triggered by this code might do that.  I'd rather not risk it.

--Jason


> Kristian
>
> > Co-authored-by: Jason Ekstrand <[email protected]>
> > ---
> >  src/mesa/drivers/dri/i965/brw_blorp.c         |  8 ++
> >  src/mesa/drivers/dri/i965/brw_context.h       | 10 +++
> >  src/mesa/drivers/dri/i965/brw_draw.c          | 79 ++++++++++++++++++-
> >  .../drivers/dri/i965/brw_wm_surface_state.c   |  6 ++
> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.c |  8 +-
> >  src/mesa/drivers/dri/i965/intel_mipmap_tree.h |  3 +-
> >  6 files changed, 108 insertions(+), 6 deletions(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c
> b/src/mesa/drivers/dri/i965/brw_blorp.c
> > index 7476cee43a4..0d305dea83b 100644
> > --- a/src/mesa/drivers/dri/i965/brw_blorp.c
> > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
> > @@ -178,11 +178,19 @@ blorp_surf_for_miptree(struct brw_context *brw,
> >
> >        surf->aux_addr.buffer = mt->aux_buf->bo;
> >        surf->aux_addr.offset = mt->aux_buf->offset;
> > +
> > +      if (!is_render_target && brw->screen->devinfo.gen == 9)
> > +         gen9_astc5x5_sampler_wa(brw, GEN9_ASTC5X5_WA_TEX_TYPE_AUX);
> >     } else {
> >        surf->aux_addr = (struct blorp_address) {
> >           .buffer = NULL,
> >        };
> >        memset(&surf->clear_color, 0, sizeof(surf->clear_color));
> > +
> > +      if (!is_render_target && brw->screen->devinfo.gen == 9 &&
> > +          (mt->format == MESA_FORMAT_RGBA_ASTC_5x5 ||
> > +           mt->format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5))
> > +         gen9_astc5x5_sampler_wa(brw, GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5);
> >     }
> >     assert((surf->aux_usage == ISL_AUX_USAGE_NONE) ==
> >            (surf->aux_addr.buffer == NULL));
> > diff --git a/src/mesa/drivers/dri/i965/brw_context.h
> b/src/mesa/drivers/dri/i965/brw_context.h
> > index d3b96953467..a7bc3612d75 100644
> > --- a/src/mesa/drivers/dri/i965/brw_context.h
> > +++ b/src/mesa/drivers/dri/i965/brw_context.h
> > @@ -168,6 +168,11 @@ enum brw_cache_id {
> >     BRW_MAX_CACHE
> >  };
> >
> > +enum gen9_astc5x5_wa_tex_type {
> > +   GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5 = 1 << 0,
> > +   GEN9_ASTC5X5_WA_TEX_TYPE_AUX     = 1 << 1,
> > +};
> > +
> >  enum brw_state_id {
> >     /* brw_cache_ids must come first - see brw_program_cache.c */
> >     BRW_STATE_URB_FENCE = BRW_MAX_CACHE,
> > @@ -1326,6 +1331,8 @@ struct brw_context
> >      */
> >     enum isl_aux_usage draw_aux_usage[MAX_DRAW_BUFFERS];
> >
> > +   enum gen9_astc5x5_wa_tex_type gen9_astc5x5_wa_tex_mask;
> > +
> >     __DRIcontext *driContext;
> >     struct intel_screen *screen;
> >  };
> > @@ -1350,6 +1357,9 @@ void intel_update_renderbuffers(__DRIcontext
> *context,
> >                                  __DRIdrawable *drawable);
> >  void intel_prepare_render(struct brw_context *brw);
> >
> > +void gen9_astc5x5_sampler_wa(struct brw_context *brw,
> > +                             enum gen9_astc5x5_wa_tex_type curr_mask);
> > +
> >  void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
> >                                  bool *draw_aux_buffer_disabled);
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_draw.c
> b/src/mesa/drivers/dri/i965/brw_draw.c
> > index 71461d7b0a7..d261db81907 100644
> > --- a/src/mesa/drivers/dri/i965/brw_draw.c
> > +++ b/src/mesa/drivers/dri/i965/brw_draw.c
> > @@ -378,6 +378,39 @@ intel_disable_rb_aux_buffer(struct brw_context *brw,
> >     return found;
> >  }
> >
> > +/** Implement the ASTC 5x5 sampler workaround
> > + *
> > + * Gen9 sampling hardware has a bug where an ASTC 5x5 compressed surface
> > + * cannot live in the sampler cache at the same time as an aux
> compressed
> > + * surface.  In order to work around the bug we have to stall rendering
> with a
> > + * CS and pixel scoreboard stall (implicit in the CS stall) and
> invalidate the
> > + * texture cache whenever one of ASTC 5x5 or aux compressed may be in
> the
> > + * sampler cache and we're about to render with something which samples
> from
> > + * the other.
> > + *
> > + * In the case of a single shader which textures from both ASTC 5x5 and
> > + * a texture which is CCS or HiZ compressed, we have to resolve the aux
> > + * compressed texture prior to rendering.  This second part is handled
> in
> > + * brw_predraw_resolve_inputs() below.
> > + */
> > +void
> > +gen9_astc5x5_sampler_wa(struct brw_context *brw,
> > +                        enum gen9_astc5x5_wa_tex_type curr_mask)
> > +{
> > +   if (brw->screen->devinfo.gen != 9)
> > +      return;
> > +
> > +   if (((brw->gen9_astc5x5_wa_tex_mask &
> GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5) &&
> > +        (curr_mask & GEN9_ASTC5X5_WA_TEX_TYPE_AUX)) ||
> > +       ((brw->gen9_astc5x5_wa_tex_mask & GEN9_ASTC5X5_WA_TEX_TYPE_AUX)
> &&
> > +        (curr_mask & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5))) {
> > +      brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL);
> > +      brw_emit_pipe_control_flush(brw,
> PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
> > +   }
> > +
> > +   brw->gen9_astc5x5_wa_tex_mask = curr_mask;
> > +}
> > +
> >  static void
> >  mark_textures_used_for_txf(BITSET_WORD *used_for_txf,
> >                             const struct gl_program *prog)
> > @@ -417,8 +450,37 @@ brw_predraw_resolve_inputs(struct brw_context *brw,
> bool rendering,
> >        mark_textures_used_for_txf(used_for_txf,
> ctx->ComputeProgram._Current);
> >     }
> >
> > -   /* Resolve depth buffer and render cache of each enabled texture. */
> >     int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit;
> > +
> > +   bool astc5x5_wa_disable_aux = false;
> > +   if (brw->screen->devinfo.gen == 9) {
> > +      /* In order to properly implement the ASTC 5x5 workaround for an
> > +       * arbitrary draw or dispatch call, we have to walk the entire
> list of
> > +       * textures looking for ASTC 5x5.  If there is any ASTC 5x5 in
> this draw
> > +       * call, all aux compressed textures must be resolved and have aux
> > +       * compression disabled while sampling.
> > +       */
> > +      enum gen9_astc5x5_wa_tex_type mask = 0;
> > +      for (int i = 0; i <= maxEnabledUnit; i++) {
> > +         if (!ctx->Texture.Unit[i]._Current)
> > +            continue;
> > +         tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
> > +         if (!tex_obj || !tex_obj->mt)
> > +            continue;
> > +
> > +         if (tex_obj->mt->aux_usage != ISL_AUX_USAGE_NONE)
> > +            mask |= GEN9_ASTC5X5_WA_TEX_TYPE_AUX;
> > +
> > +         if (tex_obj->_Format == MESA_FORMAT_RGBA_ASTC_5x5 ||
> > +             tex_obj->_Format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5)
> > +            mask |= GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5;
> > +      }
> > +      gen9_astc5x5_sampler_wa(brw, mask);
> > +
> > +      astc5x5_wa_disable_aux = (mask &
> GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5);
> > +   }
> > +
> > +   /* Resolve depth buffer and render cache of each enabled texture. */
> >     for (int i = 0; i <= maxEnabledUnit; i++) {
> >        if (!ctx->Texture.Unit[i]._Current)
> >          continue;
> > @@ -452,7 +514,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw,
> bool rendering,
> >
> >        intel_miptree_prepare_texture(brw, tex_obj->mt, view_format,
> >                                      min_level, num_levels,
> > -                                    min_layer, num_layers);
> > +                                    min_layer, num_layers,
> > +                                    astc5x5_wa_disable_aux);
> >
> >        /* If any programs are using it with texelFetch, we may need to
> also do
> >         * a prepare with an sRGB format to ensure texelFetch works
> "properly".
> > @@ -463,7 +526,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw,
> bool rendering,
> >           if (txf_format != view_format) {
> >              intel_miptree_prepare_texture(brw, tex_obj->mt, txf_format,
> >                                            min_level, num_levels,
> > -                                          min_layer, num_layers);
> > +                                          min_layer, num_layers,
> > +                                          astc5x5_wa_disable_aux);
> >           }
> >        }
> >
> > @@ -528,6 +592,12 @@ brw_predraw_resolve_framebuffer(struct brw_context
> *brw,
> >         */
> >        assert(brw->screen->devinfo.gen < 9);
> >
> > +      /* The ASTC5x5 workaround only applies to gen9 platforms which,
> as per
> > +       * the above assert, use a different path.
> > +       */
> > +      const bool astc5x5_wa_disable_aux =
> > +         (brw->gen9_astc5x5_wa_tex_mask &
> GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5);
> > +
> >        for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
> >           const struct intel_renderbuffer *irb =
> >              intel_renderbuffer(fb->_ColorDrawBuffers[i]);
> > @@ -535,7 +605,8 @@ brw_predraw_resolve_framebuffer(struct brw_context
> *brw,
> >           if (irb) {
> >              intel_miptree_prepare_texture(brw, irb->mt,
> irb->mt->surf.format,
> >                                            irb->mt_level, 1,
> > -                                          irb->mt_layer,
> irb->layer_count);
> > +                                          irb->mt_layer,
> irb->layer_count,
> > +                                          astc5x5_wa_disable_aux);
> >           }
> >        }
> >     }
> > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > index 42af41aca32..34ce7125ae3 100644
> > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > @@ -605,6 +605,9 @@ static void brw_update_texture_surface(struct
> gl_context *ctx,
> >        enum isl_aux_usage aux_usage =
> >           intel_miptree_texture_aux_usage(brw, mt, format);
> >
> > +      if (brw->gen9_astc5x5_wa_tex_mask &
> GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5)
> > +         aux_usage = ISL_AUX_USAGE_NONE;
> > +
> >        brw_emit_surface_state(brw, mt, mt->target, view, aux_usage,
> >                               surf_offset, surf_index,
> >                               0);
> > @@ -1111,6 +1114,9 @@ update_renderbuffer_read_surfaces(struct
> brw_context *brw)
> >              if (brw->draw_aux_usage[i] == ISL_AUX_USAGE_NONE)
> >                 aux_usage = ISL_AUX_USAGE_NONE;
> >
> > +            if (brw->gen9_astc5x5_wa_tex_mask &
> GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5)
> > +               aux_usage = ISL_AUX_USAGE_NONE;
> > +
> >              brw_emit_surface_state(brw, irb->mt, target, view,
> aux_usage,
> >                                     surf_offset, surf_index,
> >                                     0);
> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > index 983f145afc9..5c53cbd331b 100644
> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > @@ -2601,10 +2601,16 @@ intel_miptree_prepare_texture(struct brw_context
> *brw,
> >                                struct intel_mipmap_tree *mt,
> >                                enum isl_format view_format,
> >                                uint32_t start_level, uint32_t num_levels,
> > -                              uint32_t start_layer, uint32_t num_layers)
> > +                              uint32_t start_layer, uint32_t num_layers,
> > +                              bool force_disable_aux)
> >  {
> >     enum isl_aux_usage aux_usage =
> >        intel_miptree_texture_aux_usage(brw, mt, view_format);
> > +
> > +   /* This is needed for the ASTC5x5 workaround */
> > +   if (force_disable_aux)
> > +      aux_usage = ISL_AUX_USAGE_NONE;
> > +
> >     bool clear_supported = aux_usage != ISL_AUX_USAGE_NONE;
> >
> >     /* Clear color is specified as ints or floats and the conversion is
> done by
> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
> > index bb7df7ad235..1484d154d38 100644
> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
> > @@ -627,7 +627,8 @@ intel_miptree_prepare_texture(struct brw_context
> *brw,
> >                                struct intel_mipmap_tree *mt,
> >                                enum isl_format view_format,
> >                                uint32_t start_level, uint32_t num_levels,
> > -                              uint32_t start_layer, uint32_t
> num_layers);
> > +                              uint32_t start_layer, uint32_t num_layers,
> > +                              bool force_disable_aux);
> >  void
> >  intel_miptree_prepare_image(struct brw_context *brw,
> >                              struct intel_mipmap_tree *mt);
> > --
> > 2.17.1
> >
> > _______________________________________________
> > mesa-dev mailing list
> > [email protected]
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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