git://people.freedesktop.org/~jljusten/mesa ivb-layered-color-renderbuffer-v1
This series updates gen7 to allow layered color render buffers. With these changes we can support the AMD_vertex_shader_layer extension for color renderbuffers. Once depth is also supported, then we can actually enable the AMD_vertex_shader_layer extension. Layered rendering is also required for geometry shader support. Jordan Justen (5): intel: print image depth in debug message intel_fbo: set gl_renderbuffer Depth field intel: add layered parameter to update_renderbuffer_surface mesa/texformat: add _mesa_tex_target_is_array function i965 gen7: add support for layered color renderbuffers src/mesa/drivers/dri/i965/brw_defines.h | 2 + src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 6 +- src/mesa/drivers/dri/i965/gen7_clip_state.c | 3 +- src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 62 +++++++++++++++------ src/mesa/drivers/dri/intel/intel_context.h | 1 + src/mesa/drivers/dri/intel/intel_fbo.c | 13 +++-- src/mesa/main/texformat.c | 13 +++++ src/mesa/main/texformat.h | 2 + 8 files changed, 78 insertions(+), 24 deletions(-) -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev