On 20 May 2013 20:13, Chia-I Wu <olva...@gmail.com> wrote: > On Tue, May 21, 2013 at 5:08 AM, Paul Berry <stereotype...@gmail.com> > wrote: > > On 17 May 2013 21:44, Chia-I Wu <olva...@gmail.com> wrote: > >> > >> On Sat, May 18, 2013 at 10:11 AM, Jordan Justen > >> <jordan.l.jus...@intel.com> wrote: > >> > Rather than pointing the surface_state directly at a single > >> > sub-image of the texture for rendering, we now point the > >> > surface_state at the top level of the texture, and configure > >> > the surface_state as needed based on this. > >> > > >> > We now also need to stop setting the FORCE_ZERO_RTAINDEX bit > >> > in the clip date so render target array values other than zero > >> > will be used. > >> > > >> > Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> > >> > --- > >> > src/mesa/drivers/dri/i965/brw_defines.h | 2 + > >> > src/mesa/drivers/dri/i965/gen7_clip_state.c | 3 +- > >> > src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 63 > >> > +++++++++++++++------ > >> > 3 files changed, 48 insertions(+), 20 deletions(-) > >> > > >> > diff --git a/src/mesa/drivers/dri/i965/brw_defines.h > >> > b/src/mesa/drivers/dri/i965/brw_defines.h > >> > index fedd78c..d61151f 100644 > >> > --- a/src/mesa/drivers/dri/i965/brw_defines.h > >> > +++ b/src/mesa/drivers/dri/i965/brw_defines.h > >> > @@ -539,6 +539,8 @@ > >> > #define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3) > >> > #define GEN7_SURFACE_MSFMT_MSS (0 << 6) > >> > #define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6) > >> > +#define GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT 18 > >> > +#define GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT 7 > >> > > >> > /* Surface state DW5 */ > >> > #define BRW_SURFACE_X_OFFSET_SHIFT 25 > >> > diff --git a/src/mesa/drivers/dri/i965/gen7_clip_state.c > >> > b/src/mesa/drivers/dri/i965/gen7_clip_state.c > >> > index 29a5ed5..1256f32 100644 > >> > --- a/src/mesa/drivers/dri/i965/gen7_clip_state.c > >> > +++ b/src/mesa/drivers/dri/i965/gen7_clip_state.c > >> > @@ -107,8 +107,7 @@ upload_clip_state(struct brw_context *brw) > >> > GEN6_CLIP_XY_TEST | > >> > dw2); > >> > OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT | > >> > - U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT | > >> > - GEN6_CLIP_FORCE_ZERO_RTAINDEX); > >> > + U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT); > >> > ADVANCE_BATCH(); > >> > } > >> > > >> > diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > >> > b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > >> > index 6c01545..5f15eff 100644 > >> > --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > >> > +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > >> > @@ -23,6 +23,7 @@ > >> > #include "main/mtypes.h" > >> > #include "main/blend.h" > >> > #include "main/samplerobj.h" > >> > +#include "main/texformat.h" > >> > #include "program/prog_parameter.h" > >> > > >> > #include "intel_mipmap_tree.h" > >> > @@ -529,12 +530,13 @@ gen7_update_renderbuffer_surface(struct > >> > brw_context *brw, > >> > struct gl_context *ctx = &intel->ctx; > >> > struct intel_renderbuffer *irb = intel_renderbuffer(rb); > >> > struct intel_region *region = irb->mt->region; > >> > - uint32_t tile_x, tile_y; > >> > uint32_t format; > >> > /* _NEW_BUFFERS */ > >> > gl_format rb_format = _mesa_get_render_format(ctx, > >> > intel_rb_format(irb)); > >> > - > >> > - assert(!layered); > >> > + uint32_t surftype; > >> > + bool is_array = false; > >> > + int depth = rb->Depth > 0 ? rb->Depth - 1 : 0; > >> > + int min_array_element = 0; > >> > > >> > uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, > >> > 8 * 4, 32, > >> > &brw->wm.surf_offset[unit]); > >> > @@ -550,7 +552,23 @@ gen7_update_renderbuffer_surface(struct > brw_context > >> > *brw, > >> > __FUNCTION__, _mesa_get_format_name(rb_format)); > >> > } > >> > > >> > - surf[0] = BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT | > >> > + if (rb->TexImage) { > >> > + surftype = > translate_tex_target(rb->TexImage->TexObject->Target); > >> > + is_array = > >> > _mesa_tex_target_is_array(rb->TexImage->TexObject->Target); > >> > + if (rb->TexImage->TexObject->Target == > GL_TEXTURE_CUBE_MAP_ARRAY) > >> > { > >> > + assert(rb->Depth > 0); > >> > + surftype = BRW_SURFACE_2D; > >> > + depth = (6 * (depth + 1)) - 1; > >> > + } else if (rb->TexImage->TexObject->Target == > >> > GL_TEXTURE_CUBE_MAP) { > >> > + surftype = BRW_SURFACE_2D; > >> > + depth = 5; > >> > + is_array = true; > >> > + } > >> > + } else { > >> > + surftype = BRW_SURFACE_2D; > >> > + } > >> > + > >> > + surf[0] = surftype << BRW_SURFACE_TYPE_SHIFT | > >> > format << BRW_SURFACE_FORMAT_SHIFT | > >> > (irb->mt->array_spacing_lod0 ? GEN7_SURFACE_ARYSPC_LOD0 > >> > : > GEN7_SURFACE_ARYSPC_FULL) | > >> > @@ -561,24 +579,33 @@ gen7_update_renderbuffer_surface(struct > >> > brw_context *brw, > >> > if (irb->mt->align_w == 8) > >> > surf[0] |= GEN7_SURFACE_HALIGN_8; > >> > > >> > - /* reloc */ > >> > - surf[1] = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) + > >> > - region->bo->offset; /* reloc */ > >> > + if (is_array) { > >> > + surf[0] |= GEN7_SURFACE_IS_ARRAY; > >> > + } > >> > + > >> > + if (!layered) { > >> > + if (irb->mt->num_samples > 1) { > >> > + min_array_element = irb->mt_layer / irb->mt->num_samples; > >> > + } else { > >> > + min_array_element = irb->mt_layer; > >> > + } > >> > + } > >> > + > >> > + surf[1] = region->bo->offset; > >> > > >> > assert(brw->has_surface_tile_offset); > >> > - /* Note that the low bits of these fields are missing, so > >> > - * there's the possibility of getting in trouble. > >> > - */ > >> > - assert(tile_x % 4 == 0); > >> > - assert(tile_y % 2 == 0); > >> > - surf[5] = SET_FIELD(tile_x / 4, BRW_SURFACE_X_OFFSET) | > >> > - SET_FIELD(tile_y / 2, BRW_SURFACE_Y_OFFSET); > >> > > >> > - surf[2] = SET_FIELD(rb->Width - 1, GEN7_SURFACE_WIDTH) | > >> > - SET_FIELD(rb->Height - 1, GEN7_SURFACE_HEIGHT); > >> > - surf[3] = region->pitch - 1; > >> > + surf[5] = irb->mt_level; > >> The PRM says that the LOD field of all render targets and the depth > >> buffer must be the same. Is this going to violate that? > > Based on some discussions with the hardware architects, and the fact that > > this patch series doesn't cause any piglit regressions, we believe that > is > > not actually a hard requirement. > Great to know that. Does this mean that things like > brw_workaround_depthstencil_alignment() will not be needed once > 3DSTATE_DEPTH_BUFFER points to the entire mipmap tree instead of a > single level/layer? >
Yes, my hope is that most of the madness of brw_workaround_depthstencil_alignment() will be able to go away. A small amount of madness will remain, to cover the case where the client binds the depth buffer to a different level/layer than the stencil buffer, but that's a much more rare situation. > > > > >> > >> > >> > + > >> > + surf[2] = SET_FIELD(irb->mt->logical_width0 - 1, > GEN7_SURFACE_WIDTH) > >> > | > >> > + SET_FIELD(irb->mt->logical_height0 - 1, > >> > GEN7_SURFACE_HEIGHT); > >> > + > >> > + surf[3] = (depth << BRW_SURFACE_DEPTH_SHIFT) | > >> > + (region->pitch - 1); > >> > > >> > - surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples, > >> > irb->mt->msaa_layout); > >> > + surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples, > >> > irb->mt->msaa_layout) | > >> > + min_array_element << > GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT > >> > | > >> > + depth << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT; > >> > > >> > if (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) { > >> > gen7_set_surface_mcs_info(brw, surf, brw->wm.surf_offset[unit], > >> > -- > >> > 1.7.10.4 > >> > > >> > _______________________________________________ > >> > mesa-dev mailing list > >> > mesa-dev@lists.freedesktop.org > >> > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > >> > >> > >> > >> -- > >> o...@lunarg.com > >> _______________________________________________ > >> mesa-dev mailing list > >> mesa-dev@lists.freedesktop.org > >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > > > > > > > -- > o...@lunarg.com >
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