On Monday, June 01, 2015 11:34:44 AM Dave Airlie wrote: > Hey all, > > I've posted this before, but this is a bit more cleaned up > and consolidated. > > I've merged a bunch of Chris's parser changes into mine, > mainly because the parser needs a bunch of changes to handle > the fact that .name() no longer parses the same, and after > reading the GLSL spec and glslang, and failing every other > way I tried, I produced what looks to be the correct parsing > for subroutines and methods. This means moving the method > handling code. > > Also the subroutine uniforms don't have an int type, > because we need the type, however I compare them with > ints and I've had to tweak ir validation to allow that. > > Otherwise the biggest change since last posting is the > GL API now validates the subroutines and function lists > it gets in glUniformSubroutinesiv. > > Dave.
Patches 1-6 are Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev