Brian Paul wrote: > > Marc Jauvin wrote: > > > > Hi, > > > > I have some work to do with respect to MIP mapping and I would like to know > > where I can find information on how the texture selection works and where > > exactly in the code it can be found. > > The OpenGL spec is a good place to learn how it works. Would you be so kind as to let me know where I can find this OpenGL spec? (and the RedBook) Thanks. -- marc I would jog, but the ice would fall out of my glass.
- Mip mapping... Marc Jauvin
- Re: Mip mapping... Brian Paul
- Re: Mip mapping... Stephen J Baker
- Re: Mip mapping... Marc Jauvin
- Re: Mip mapping... Stephen J Baker
- Re: Mip mapping... Marc Jauvin
- Re: Mip mapping... Brian Paul
- Re: Mip mapping... Stephen J Baker