Brian Paul wrote:
> 
> Marc Jauvin wrote:
> >
> > Hi,
> >
> > I have some work to do with respect to MIP mapping and I would like to know
> > where I can find information on how the texture selection works and where
> > exactly in the code it can be found.
> 
> The OpenGL spec is a good place to learn how it works.

Would you be so kind as to let me know where I can find this OpenGL spec?
(and the RedBook)

Thanks.

-- marc

I would jog, but the ice would fall out of my glass.

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