Stephen J Baker wrote:
>
> However, if you want to know how the MIP selection works, this is the only
> place to read about it. (the OpenGL 1.1 spec is in HTML, for some
> reason, the 1.2 spec is only in PDF (yuk) or Postscript (double-yuk):
>
> http://www.opengl.org/Documentation/Specs.html
>
> The RedBook is the cute name for "The OpenGL Programming Guide"
> which is now available (for OpenGL 1.1) online here:
>
>
>http://ofs.msi.umn.edu:88/ebt-bin/nph-dweb/dynaweb/SGI_Developer/OpenGL_RM/@Generic__BookView
>
> You won't find the details of how each map is selected in the Red Book
> because most programmers will never need to know. That's something for
> developers of OpenGL implementations.
Thank you all for all the information, we found exactly what we were searching
for... you'll hear from us soon! :)
Regards,
-- marc
Ignorance can be cured. Stupid is forever.