Hello! The latest CVS seems to be broken with Quake3 with multitextures. (Lightmap lighting in Q3Test!) It used to be work, now what it renders in this mode is a total crap... But it works with vertex lighting. It's on MacOS, is it OK on Linux? I've used the 5/3/99 CVS code. There also seems to be some bug in Perspective correction code of Mesa: The multitex.c demo in Demos folder, from the menu select toggle animation. Then Enable only texture-0. Then start rotating it with the mouse. The triangles in quad won't render the textures correctly. I can see the two triangles. Miklos. _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev