Hello!

The latest CVS seems to be broken with Quake3 with multitextures. (Lightmap
lighting in Q3Test!)
It used to be work, now what it renders in this mode is a total crap...
But it works with vertex lighting.

It's on MacOS, is it OK on Linux? I've used the 5/3/99 CVS code.


There also seems to be some bug in Perspective correction code of Mesa:
The multitex.c demo in Demos folder, from the menu select toggle animation.
Then Enable only texture-0. Then start rotating it with the mouse. The
triangles in quad won't render the textures correctly. I can see the two
triangles.

Miklos.



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