[EMAIL PROTECTED] wrote:
>[EMAIL PROTECTED] wrote:
>>
>> I have still one problem on both my VMS and AIX systems : the rendering with
>> the gltt (and freetype) libraries. The programs seem not to crash but give
>> very ugly/wrong results. Probably this also has to do since the first object
>> drawn is never affected.
>
>Do you NOT have these problems on other platforms? Or haven't you
>tried other platforms.
I have not tried other platforms.
>One thing that I have found with the GLTTBitmapFont is that it
>does not issue its own glPixelStorei commands to ensure the state
>is set up properly, and when some other piece of code changes them
>from the defaults you get garbage in the bitmaps.
>
>I issue the following to restore the proper state:
>
> glPixelStorei(GL_UNPACK_ALIGNMENT,1);
>
> glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE );
> glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE );
> glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
> glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
> glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
>
>Hope this helps,
>scott
Thanks Scott. I put your code in my application and the problem was gone.
So it was as I suspected an initialization problem but I was looking in the
wrong direction. I thought it was Mesa's fault since it worked properly in
Mesa3.0 and was only broken when Keith commited his patches.
I sent a CC of this mail to the author of GLTT so that he may change it in his
library or demo's too.
Bye
Jouk
--
Scott McMillan mailto:[EMAIL PROTECTED]
Cambridge Research Associates http://www.cambridge.com
1430 Spring Hill Road, Ste. 200 Voice: (703) 790-0505 x7235
McLean, VA 22102 Fax: (703) 790-0370
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Date: Thu, 06 May 1999 11:04:22 -0400
From: Scott McMillan <[EMAIL PROTECTED]>
Subject: Re: [Mesa-dev] beta 2 release soon
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