START/END_FAST_MATH wasn't working on linux libc5. I just committed a small change to fix it. Hopefully, I haven't broken it again for glibc. Since the glide vertex snapping depends on START/END_FAST_MATH, we need a Win32 version of these macros too. Win32 Voodoo 1 users will probably experience lockups with the current code. Josh _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev