"Kenneth C. Dyke" <[EMAIL PROTECTED]> writes
>At this point, the best way I can think of to clear up the problems across all 
>3dfx hardware would be to switch the FX driver to always ask for an ARGB color 
>format when it calls grSstWinOpen().   While this will require that a bunch of 
>code be changed since a lot of stuff assumes ABGR, this *should* make all of the 
>3dfx hardware work consistently, or at least more consistently than it is now.  

Does anyone feel confident enough about how the whole of the FX driver
source works to do this?  I'm afraid I personally feel a little nervous
about the prospect:-)

                Neal Tringham (VX)
                ([EMAIL PROTECTED])



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