Adam Jackson wrote:
CVSROOT:        /cvs/mesa
Module name:    Mesa
Repository:     Mesa/src/mesa/main/
Changes by:     [EMAIL PROTECTED]       06/01/19 10:00:38

Log message:
  Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't
  filled in a valid pointer for that attribute or vertex array.

Should this change be applied for all vertex attributes?

Note that a NULL pointer may be valid if the array is inside a vertex buffer object. In that case, the vertex array pointer isn't really a pointer but an offset from the start of the VBO.

-Brian


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