Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5780 Summary: import of vertex arrays causes assertion failure Product: Mesa Version: CVS Platform: PC OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: Mesa core AssignedTo: mesa3d-dev@lists.sourceforge.net ReportedBy: [EMAIL PROTECTED]
if Mesa is compiled with -DDEBUG, all dri drivers (unless they have 8 texture units) will abort with an assertion failure with all apps that use vertex arrays (for instance tests/cva). This is because in _tnl_vb_bind_arrays all arrays, whether enabled or not, are imported unconditionally, which will finally lead to array_cache/ac_import.c:504: _ac_import_texcoord: Assertion `unit < ctx->Const.MaxTextureCoordUnits' failed. I'm not sure, maybe only enabled arrays should be imported? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev