I've been trying to create some OpenGL apps using XCB lately and it tends to kill my X server. I believe it's because I haven't implemented glXChooseVisual.
How hard is this to implement and what's the algorithm? The man page isn't much help and I'm a bit confused by what's in glxcmds.c. Can anyone shed light on this? Thanks, Jeremy ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
