I (want to pretend that I) don't have an OpenGL capable graphics card in
my machine, so I'd like to have software rendering when rendering
locally. I'd also like to be able to send/receive GLX protocol when
rendering against a remote X display that is glx capable. the
linux-indirect config specifically states that it doesn't support local
rendering and the linux/linux-x86 configs seems to result in builds that
always perform local/direct rendering, even when running against a
remote glx capable display.
Thomas
Brian Paul wrote:
Thomas Sondergaard wrote:
Can I compile mesa for software rendering with support for indirect
rendering as well?
Can you be more specific?
Are you just looking for a libGL.so library that can send/receive GLX
protocol?
Or are you looking for the libGLcore.so and libglx.so modules that are
loaded by the X server for indirect rendering?
-Brian
-------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job
easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
-------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev